Monster, Horizons, and Magic World 2 Updates (1/28/14)

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So if a world or server doesn't use ATG at all, does it still need a reset?
Doesn't seem like it. Using a seed with BoP but no ATG across several versions and generating a new world with the same seed in each version - spawn looks exactly the same every time.
 
I'd try switching up your launcher location/install folder.

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I found out the issue just before you posted that, which oddly enough was within seconds of me posting...... all I had to do was change the location of where I was downloading the pack from, I had it set to its default of auto and I tried setting to Miami and its installing as we speak
 
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I found out the issue just before you posted that, which oddly enough was within seconds of me posting...... all I had to do was change the location of where I was downloading the pack from, I had it set to its default of auto and I tried setting to Miami and its installing as we speak
Hmm. Interesting. I believe there is a thread for such things over in tech support, they might appreciate a report so they can look into it.

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Does anyone here know if updating these mods pushes a new version of the full pack? As in Monster now is 1.0.8 but will it be 1.0.9? Thanks in advance.
 
Does anyone here know if updating these mods pushes a new version of the full pack? As in Monster now is 1.0.8 but will it be 1.0.9? Thanks in advance.
I'd guess they're using the system of (Major version change).(Minor version change).(Hotfix/bug fix). So if there's a hotfix, they'll increase the last number.

Any change should change the modpack version number.
 
My launcher is only showing up to 1.0.7. Any ideas?


NM After 2 forced updates and several restarts of the launcher, it showed up. Odd....
 
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