well here's the issue i downloaded the new launcher and now i keep on going into (edit mod pack) and
disabling mods that have been known to impact performance but the people who made the launcher
made some ridiculous mistake where it doesn't recognize that a mod has been disabled and ends up
downloading the mod again and acts like it was never disabled.
here is what i think is happening you see when a mod is disabled it changes the mod name by adding
.disabled the end of the file name effectively changing the file to .disabled, but the launcher checks to see
if a mod is present but doesn't recognize .disabled as a mod and ends up thinking the mod isn't there
and as i said before downloads the mod again; a bit of an oversight wouldn't you say?
i'm pretty sure someone else must have noticed i just want to make sure the people who manage the mod
do.
disabling mods that have been known to impact performance but the people who made the launcher
made some ridiculous mistake where it doesn't recognize that a mod has been disabled and ends up
downloading the mod again and acts like it was never disabled.
here is what i think is happening you see when a mod is disabled it changes the mod name by adding
.disabled the end of the file name effectively changing the file to .disabled, but the launcher checks to see
if a mod is present but doesn't recognize .disabled as a mod and ends up thinking the mod isn't there
and as i said before downloads the mod again; a bit of an oversight wouldn't you say?
i'm pretty sure someone else must have noticed i just want to make sure the people who manage the mod
do.