Alright ladies and gentlemen, I would like to propose a modpack design to replace and possibly surpass the infamy modpack. I present to you the concept of Insanity, since you are basically doing the same thing over and over again. this is a semi-warfare oriented pack concept, but without the guns but more oriented towards items that you would naturally stumble upon in feed the beast.
Modlist
https://www.dropbox.com/s/r6vr4u50e5k3dtm/UntitledLauncher-0.0.0.1.jar?dl=0
this is for you willing to be brave and download the launcher, be wary, the Insanity Pack is Bit of challenge in terms of surviving. How far can you go?
Modlist
- All the appropriate cores/
- Alternate terrain generation
- Applied Energestics
- another one bites the dust
- Big Reactors
- Blood Magic
- Blood utilities
- Better Storage
- Buildcraft
- Botania
- Biomes o plenty
- Carpenters Blocks (waiting on update0
- Chisel
- Ex Nihlo
- Ex Aquila (Waiting on update
- Enhanced Portals
- Extra Utilies
- Ender Storage
- Enviromine
- Forbidden Magic
- Gany's Mods (Nether, End)
- Gravestone mod
- Hunger Overhaul
- ICBM (waiting on updates)
- Iguanatweaks (waiting on updates)
- Inventory tweak
- JABBA
- Journey map
- Jammy's furniture mod (Waiting on updates)
- Mekanism (waiting on updates)
- Minefactory Reloaded
- Minechem
- Minetweaker (for some certain recipes such as ICBM's recipes which could be toned down severely)
- Minecraft comes alive
- Nether ores
- Numina
- Natura
- NEI
- Not enough Keys
- Pam's Harvestcraft
- Pam's Clay gen
- Rei's Minimap
- Redstone Arsenal
- Roguelike Dungeons
- Solar Flux
- Soul shards reborn
- Special Mobs
- The Spice of Life
- Tinker's Construct
- Tinker's Mechworks
- Tinker's Steelworks
- Thermal expansion
- Thaumcraft 4
- Thaumic Tinkerer
- Technomancy
- Torch Levers
- WItchery
- Waila
- Underground biomes
- Zombie Awareness
https://www.dropbox.com/s/r6vr4u50e5k3dtm/UntitledLauncher-0.0.0.1.jar?dl=0
this is for you willing to be brave and download the launcher, be wary, the Insanity Pack is Bit of challenge in terms of surviving. How far can you go?
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