So 1.7.4 Forge has been released and I dunno whether to update to it, or get the custom tents to work on 1.6 and release a stable version. Then update to 1.7, hmmmm.
FTB probably wont have a pack for 1.7 for a while, so more players (here) will try if you finish it for 1.6 first.
FTB probably wont have a pack for 1.7 for a while, so more players (here) will try if you finish it for 1.6 first.
if there's even going to be an official 1.7 pack... as 1.8 is already starting to get snapshots
I like the idea of the mod. Can not try it today since im not going to be home, but looking at the recipes and your posts i dont understand how it is OP. Sure, moving your base and maybe the schematic builder can, but the original size tent was way too small to be considered OP IMO. And if you are using enderpearls as a gateway EE3 and/or using a stone sword and getting lucky with what you find trivializes it.But I did have an idea that the schematic builder can be an upgradeable multiblock(e.g. You can expand it with blocks and have certain upgrades to make ye tent out of certain materials.) also the default tent could bd left in for early-to-mid game and the schematics could be expensive for late game. Just my random ideas.
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Looks good.
Does the tent have to be that exact shape?
You should poke a staff about mod dev tag2.0 Released:
Change Log:
Download:
- Crafting Tents Removed
- Tent saving changed
- Tent breaking changed
- Must break middle pole of tent to save contents of tent, breaking any other block that is part of the tent structure will make the tent fall but without saving it's contents.
- Custom Tents added
- Uses blueprints to load them in (See video for tutorial)
- Tent Builder
- Own block breaking code, most Null pointer errors caused by placing a other mods block and breaking the tent has been fixed.
V2.0 - Dropbox Download (NOTE: This will corrupted saves with existing tents, please break existing tents and destroy items before installing mod)