Mod code fixes and tweaks

xinthral

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Jul 29, 2019
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As i run on a RHEL 6 box, CentOS 6.3 currently I find that utilizing text editors can often include various characters due to windows formating like the infamouse ^M so I prefer VIM. If we have a large pool of people running on Linux, CentOS/Ubuntu/Debian I'd be happy to look at starting a linux server thread for advice, tips/tricks. Just throwing that out there.
 
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Senmori

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Jul 29, 2019
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No clue how well known this is, but I know it was in mindcrack v4, and it got adjusted in v5 but in ChickenChunks.cfg you could make it so players had to be logged it for chunkloaders to work.
Look for this code:
Code:
allowoffline
{
    DEFAULT=true
    OP=true
}
Set to false to players will have to be logged in for chunkloaders to work. You could also add people by username via <username>=<true|false>.

Also, you can disable automatic reloading of mystcraft dimensions on server restart.
Look for this code and set it to false.
Code:
reload-dimensions=true

I think you can see how this would help reduce lag. ;)
 

nodar86

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Jul 29, 2019
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I couldn't find the \.ftbserver\mods\ComputerCraft\lua\rom folder. Shall I create it myself or is this post simply outdated?
 

djangosp2

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Jul 29, 2019
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Bug with Inustrial Informatoin Panels, cant type E for Text cards on secondary line. It brings you back to the main screen when you press e
 

DZCreeper

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Jul 29, 2019
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"bump"

FTFY

Anyway, if that line isn't there, maybe its in the server side config only. Its also not showing up in any of my client configs.
 

DZCreeper

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Jul 29, 2019
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I am not, the other guy was. I he called it a "push", I not so discreetly told him its called a "bump".
 

kevile

New Member
Jul 29, 2019
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The 'minInterval' line no longer exists within the redPower config file. A new update maybe?

Does anyone have new information on how to limit the speed of a redPower timer?

couldn't find any information on thier wiki or changelog...
http://integratedredstone.wikispaces.com/Change+Log
http://integratedredstone.wikispaces.com/Timer

found someone working on it as an MCPC plugin, perhaps:
https://github.com/MinecraftPortCentral/MCPC-Plus/issues/195

someone's bukkit plugin that i'm not sure will work with MCPC (but has the feature desired):
http://dev.bukkit.org/server-mods/tekkit-restrict/
 

AlistairCheek

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Jul 29, 2019
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Bump, im the same with this cant seem to find a way to limit redstone now the tekkit-restrict system wont work either since its only for 1.2.5
 

Greedseed

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Jul 29, 2019
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Added to the OP

Disabling certain mods from chunk loading. Thanks to CoderJ!

Forge gives an example for mod specific settings; it's located in forgeChunkLoading.cfg
If you want to disable Buildcraft quarries from chunk loading, you would add this above the defaults area of the config...

Code:
BuildCraft|Factory {
    # Maximum chunks per ticket for the mod.
    I:maximumChunksPerTicket=0
 
    # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
    I:maximumTicketCount=0
}

In order to turn off or modify other mods, use the mod ID which can be found either using /chunkloaders (it'll show up in the tooltip for the force loaded chunks) or by checking the mcmod.info file inside the mod archive.
 

DarkDestry

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Jul 29, 2019
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I heard theres a fix for the RP2 Canvas Bag dupe glitch. Could we get that up here so people can get it?