Hi helpful FTBers!
I'm playing Skyfactory 2.5, and after making an initial mob farm with 4 spikes at the bottom and either manual or mfr grinder killing them, I realised that witch water would help get my wither skel skulls. So I added some to the fall shaft above some signs, but realized the cave spiders could get through half slab spaces and were getting annoying.
After looking up some designs, I tried one with witch water at the end, after spider and enderman "filters" (spikes), but I'm now having a much bigger problem: Mobs are frequently clipping out of the killzone into open platforms, and rarely get pushed by the conveyor belts the way I'd expect.
Here's a picture showing the clipping...these guys are bumping around a bit but mostly staying in place.
Does anyone know what my issue is? Is it the conveyor belts? I switched to them instead of water (and raised the roof) to allow enderman spawns in the upper spawn chamber, but I notice spiders dropping from the sky sometimes too, clipping out of the sides of the conveyor belt channels. I've tried adding more layers of blocks where I see clipping, but obviously this just isn't working ideally.
I'm playing Skyfactory 2.5, and after making an initial mob farm with 4 spikes at the bottom and either manual or mfr grinder killing them, I realised that witch water would help get my wither skel skulls. So I added some to the fall shaft above some signs, but realized the cave spiders could get through half slab spaces and were getting annoying.
After looking up some designs, I tried one with witch water at the end, after spider and enderman "filters" (spikes), but I'm now having a much bigger problem: Mobs are frequently clipping out of the killzone into open platforms, and rarely get pushed by the conveyor belts the way I'd expect.
Here's a picture showing the clipping...these guys are bumping around a bit but mostly staying in place.
Does anyone know what my issue is? Is it the conveyor belts? I switched to them instead of water (and raised the roof) to allow enderman spawns in the upper spawn chamber, but I notice spiders dropping from the sky sometimes too, clipping out of the sides of the conveyor belt channels. I've tried adding more layers of blocks where I see clipping, but obviously this just isn't working ideally.