So, i was playing around trying to learn a bit about blood magic and i found out that the ritual of green grove worked on bushes via YouTube an the forums. So i said to myself "why not exploit that to my advantage?" and figure out a decently efficient mob essence system that will be nerfed somehow!!! ISN'T THAT LOVELY?!?! Anyway, back on topic. So the way it woks is i have a bunch of xp essence farms hooked up to a series of autonomous activators and i made it so that the activators were 10 times more efficient at right clicking by hooking it up to a timer set to its lowest setting. I put a bunch of sewers under it and hooked it up to a tank to show how efficient it is. For some reason the XP to bucket ratio with sewers is SUPER unbalanced in that even a few XP orbs fill it up to 4000MB. Plus the sewers require no power, so that's a plus. So, without further ado, here it is:
From my calculation it is sending in about 400mb a second with a large buffer behind it, so with enough fluiducts it could very much be more a second. Though, this build could be done a lot better, so it could be a lot more mob essence for you! Thanks for your time!
From my calculation it is sending in about 400mb a second with a large buffer behind it, so with enough fluiducts it could very much be more a second. Though, this build could be done a lot better, so it could be a lot more mob essence for you! Thanks for your time!