Hello, ill keep this short, simple and to the point.
Im making a hard progession pack, i dont like EnderIO's cheap recipe for machine chassis, and i wanna change it.
for some reason, my codes are not working at all. and the lack of support from /r/feedthebeast, moddedMC, TPPI, Minecraft is just pitiful. This is the last bit of help i could find 
 
So, here is what i have so far, and nothing is working.
EnderIO.cfg
	
	
	
		
main.cfg
	
	
	
		
Names.cfg
	
	
	
		
What's wrong with my code? Now, i am self taught with Minetweaker, and noone has offered to help me yet, so i am sorry for my lack of knowledge.
				
			Im making a hard progession pack, i dont like EnderIO's cheap recipe for machine chassis, and i wanna change it.
for some reason, my codes are not working at all. and the lack of support from /r/feedthebeast, moddedMC, TPPI, Minecraft is just pitiful. This is the last bit of help i could find
 
 So, here is what i have so far, and nothing is working.
EnderIO.cfg
		HTML:
	
	# Make Machine Chassi require steel
recipes.remove(MachineChassi);
recipes.addShaped(MachineChassi, [  [IronBars,ingot Steel,IronBars],
                        [ingotSteel,null,ingotSteel],
                        [IronBars,ingotSteel,IronBars]]);main.cfg
		HTML:
	
	# See the forum post for example and documentation.
version 2;
# set your list of server admin usernames here
# admins are privileged users and will receive
# any error messages that might occur.
minetweaker.setAdmins("kiio9ul");
# Add your commands here
include "EnderIO.cfg";
include "Names.cfg";Names.cfg
		HTML:
	
	#########
#EnderIO#
#########
MachineChassi = <8790>;
#########
#Vanilla#
#########
IronBars = <101>;
IronIngot = <265>;
###########
#RailCraft#
###########
ingotSteel = <7798>;What's wrong with my code? Now, i am self taught with Minetweaker, and noone has offered to help me yet, so i am sorry for my lack of knowledge.
 
				
		 
 
		
 i wasn't aware that the arrangement had to be in order!
 i wasn't aware that the arrangement had to be in order! Any ideas?
 Any ideas? 
 
		 Hardly bothered with defining items, just used item IDs directly
 Hardly bothered with defining items, just used item IDs directly 