(or at least until they stop breaking all of the mods with every major version update...)
because mojang owns so much to the modding community for bringing players to buy minecraft and-oh wait...
(or at least until they stop breaking all of the mods with every major version update...)
you can now reference blocks in commands with their names (e.g. minecraft:stone), instead of using IDs. This is a major step towards towards the Mod API as it means that there will be no more id conflicts (!!!
The bottleneck in Minecraft isn't Java. Besides, with modern JIT compilers the difference between native and bytecode-compiled-to-native is hardly noticable. Any language has it's pro's and con's but saying that it's the "shiznittiest coding language" is just complete bollocks. And no, Java isn't terrible at all performance wise. You should know that.
The problem with your statement is every other coding language has more pro's then cons, java is the opposite. I may not know java but I've got friends who work with it and other code every day and each one of them will say Java is the worst for optimization.
Mojang really doesn't care about the modding community. If they did, they would stop wasting time on an API that will likely never exist.
That's bloody obvious. Don't make this kinds of statements then. Seriously, it makes you look completely ignorant. What you're saying is completely nonsense, you are just voicing the opinion of someone who for some reason has a dislike of the language. There are many programmers that have these kinds of opinions about languages (not just Java) and typically it's because they just looked at it and don't want to bother with it because they prefer their own language framework over all the others.
A good programmer will never ever have such a opinion about such a widely used language because a good programmer knows that the language is just the tool for the job.[DOUBLEPOST=1379488639][/DOUBLEPOST]
So if they "don't care" then why are they implementing this change towards moving away from block IDs?
Ironically enough you're looking quite ignorant too, these people get paid for their knowledge on coding, I don't. I've looked it over and compared to the coding I do know, it looks pretty messy. These people don't have a favorite coding language but they always say the most tedious of them is Java. Not only that it's just poorly optimized and a google search will tell you as such... from people who know much more then I do... I'm allowed to relay my thoughts as this is a public forum and I can trust those who work with the different coding languages as they have first hand experience and are not the kind of people to make false or opinionated statements.
Just because everyone uses it doesn't mean it's the best. It's just one of the most widely used in devices and easier to set up and learn. Every war has guns, some bad, some good. Just because we (the US) use the M16A2 doesn't mean it's the best, it just means it's cost of production is on par with it's quality...
Ironically enough you're looking quite ignorant too, these people get paid for their knowledge on coding, I don't.
The problem with your statement is every other coding language has more pro's then cons, java is the opposite. I may not know java but I've got friends who work with it and other code every day and each one of them will say Java is the worst for optimization.
(Yeah, Java's certainly not perfect, and it's not the fastest, but it's also not the suckfest that some people would have you believe; it's a pretty solid language with decent performance and very portable).