Hello.
Running Mindcrack pack on a server, unaltered.
The main base has a factory deployed, roughly one of each machine from IC2/TE/FZ
We updated from v7 to v8.0.1, and all people logging in (at base) are reporting extremely low fps (like 3). Turning all graphics to minimum gets the fps up to maybe 12. Under v7 there was some slight fps drop because of the scene complexity, but not a drop to unplayable, debilitating levels.
Accompanying the low fps, is a constant server load (even while standing still). Here is the graph from the server:
This is with all machines off.
Under v7, this graph would be pretty close to zero levels.
The main point is this: under v7 -- things were normal. updating to v8.0.1, changing nothing else, and things are broken.
Also, moving away from the base restores fps and removes the server load. (The base is chunkloaded.)
Running Mindcrack pack on a server, unaltered.
The main base has a factory deployed, roughly one of each machine from IC2/TE/FZ
We updated from v7 to v8.0.1, and all people logging in (at base) are reporting extremely low fps (like 3). Turning all graphics to minimum gets the fps up to maybe 12. Under v7 there was some slight fps drop because of the scene complexity, but not a drop to unplayable, debilitating levels.
Accompanying the low fps, is a constant server load (even while standing still). Here is the graph from the server:
This is with all machines off.
Under v7, this graph would be pretty close to zero levels.
The main point is this: under v7 -- things were normal. updating to v8.0.1, changing nothing else, and things are broken.
Also, moving away from the base restores fps and removes the server load. (The base is chunkloaded.)