ME system question

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Ryan Mesure

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Jul 29, 2019
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Moved my me system from my old base to new. Goofed on the bus setting for my cobble deep storage unit. Have all new cobble going to the deep but still have half of the old cobble from quarries on two drives. Is there a way to mass move the cobble from the drives to the deep?


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immibis

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Jul 29, 2019
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You could remove the storage bus, and set up an export bus to move the cobble, then put the storage bus back when it's all in the DSU.
 
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Niels Henriksen

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Jul 29, 2019
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You could remove the storage bus, and set up an export bus to move the cobble, then put the storage bus back when it's all in the DSU.

You dont have to remove the storage bus. When the amount dont change in the DSU its finish moving it.
 

rhn

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You could just make the ME IO block and take the drives out, put them in the IO, import all the items into the ME network and all the cobble should go to the DSU. I use this all the time for upgrading disks to larger versions.(ie. extracting items from a disk and sorting them in the network(into the new bigger disk)).
 
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PsionicArchon

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Jul 29, 2019
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You could just make the ME IO block and take the drives out, put them in the IO, import all the items into the ME network and all the cobble should go to the DSU. I use this all the time for upgrading disks to larger versions.(ie. extracting items from a disk and sorting them in the network(into the new bigger disk)).

This works perfectly, though I figured I'd expand upon it by suggesting that you also set the storage priority of the DSU higher then the ME Drive. This will ensure that the cobble always finds its way to the DSU.
 
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rhn

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This works perfectly, though I figured I'd expand upon it by suggesting that you also set the storage priority of the DSU higher then the ME Drive. This will ensure that the cobble always finds its way to the DSU.
If you have unformatted disks in your drive(don't personally understand why you would), then yes. Although as long as the DSU is the only place that already has cobble(of the same priority) then it should all go there. The ME system prioritizes storages that already holds some of the specified items.

If you don't already, I would definitely recommend putting your storage into system. Just having lots of unformatted disks storing random items is a stupendously horrible inefficient storage. Every item that you have a lot of should get its own separate formatted disk placed in a high priority drive. This also allows for easy disposal of excess items once the formatted disks gets full using priority.
 

Racemol

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Jul 29, 2019
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It will also come from the drives. You can have 200 drives with cobblestone and it will be sent to the DSU with an export bus even if you have storage bus on the DSU.
This might have worked for you, but is no way default behaviour.

I've had situations in the past where it moved items from the DSU to the DSU and leaving items on disks alone utill finished with the DSU. Now the DSU is in an endless loop so will never finish. Best approach is to temporarily remove the storage bus.
 

PsionicArchon

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If you have unformatted disks in your drive(don't personally understand why you would), then yes. Although as long as the DSU is the only place that already has cobble(of the same priority) then it should all go there. The ME system prioritizes storages that already holds some of the specified items.

If you don't already, I would definitely recommend putting your storage into system. Just having lots of unformatted disks storing random items is a stupendously horrible inefficient storage. Every item that you have a lot of should get its own separate formatted disk placed in a high priority drive. This also allows for easy disposal of excess items once the formatted disks gets full using priority.

ME Storage Cells make for fantastic overflow buffers. They're also useful as item catchers should a given storage device fill up mid recipe. When your factory borders on several thousand recipes and well over a thousand me cables you never quite know what might happen. I always keep a drive full of unformatted low tier storage cells to act as a compact mod item catch.

If you want to get fancy, you can set up a system that automatically shuffles your item catcher cells into an ME IO should your storage setup change.
 

rhn

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This might have worked for you, but is no way default behaviour.

I've had situations in the past where it moved items from the DSU to the DSU and leaving items on disks alone utill finished with the DSU. Now the DSU is in an endless loop so will never finish. Best approach is to temporarily remove the storage bus.
Yes the system would not know not to take the cobble from the DSU and unless you are lucky and the first it uses are the cobble from the discs you get an endless loop spending a LOT of power. It is a really bad idea.

Tbh don't bother at all with the export bus "trick". Just empty the disks out using the ME IO port.
 

rhn

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ME Storage Cells make for fantastic overflow buffers. They're also useful as item catchers should a given storage device fill up mid recipe. When your factory borders on several thousand recipes and well over a thousand me cables you never quite know what might happen. I always keep a drive full of unformatted low tier storage cells to act as a compact mod item catch.

If you want to get fancy, you can set up a system that automatically shuffles your item catcher cells into an ME IO should your storage setup change.
Yeah, but having the buffer disks in a drive is just way too hard to keep track of IMO. Therefore I prefer this setup:

yxwe3II.png

I have 3 ME chests with 4k disks at priority 2,3,4 as the lowest buffer for everything random.
All the drives(Priority 10) have formatted disks with either single bulk items(stones, metals etc) or groups of single items(tools, weapons, stone microblocks).
I have a Recycler/trashcan/whatever deletion method used setup(Priority 9) with a storage bus(or several) programmed with everything that has the potential of overflowing its formatted disk or is simple unwanted.

The great strength of this setup IMO is that it is very easy to go look in your buffer disks (or hard to miss the giant colour indication on top of the chests). It is also very cheap as, despite what it looks, since almost all of the disks are 1k disks. When they only store one single type of item the efficiency is much greater.
 
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Racemol

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Jul 29, 2019
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I did it for about 2 weeks ago in the Direwolf20 modpack.
Sure, be stubborn and keep doing it that way. It's not that it can't work, but there are
lots of situations where your advice would not work.

I posted here to help answer questions and sometimes (like in this case) I speak up when people post info that isn't that good. Same as I'd like to be corrected when I post info that is out of date or just plain wrong.

Rhn already explained why it isnt a good idea so I will not bother. Do with it what you like.
 

Niels Henriksen

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Jul 29, 2019
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Sure, be stubborn and keep doing it that way. It's not that it can't work, but there are
lots of situations where your advice would not work.

Its not about being stubborn. I just told what I did and it was working for me. Maybe it will work for others and maybe it will not.
 

Loufmier

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Jul 29, 2019
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i might be wrong, but if you set priority on storage bus higher than on drives, shouldn't it move cobble from drive to dsu?
 

Niels Henriksen

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Jul 29, 2019
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i might be wrong, but if you set priority on storage bus higher than on drives, shouldn't it move cobble from drive to dsu?

Its worth to test. Its just to make a few DSU with 100k cobble in each and see wich of the will be empty first.