Problem MCPC+ L8 Build - Quarry not working after restart FTB Ultiamte

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Guthatron

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Jul 29, 2019
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If I place a pump in a mystcraft age, it stops pumping when i get home. Even with a chunkloader beside it.
Some restarts it does and some it doesnt. Maybe pumps arent the best way to tell though
If I do /gc it tells me there are 49 chunks loaded in that world. when I go to it, its about 150.
I placed a chunkloader, came back to overworld and it went back to 49. Its as though chunkloading isnt working in any world but hte overworld

edit
Should I just download my level save file and totally wipe the server and start again?
Something is clearly wrong here? maybe I could try without MCPC?
 

Guthatron

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Jul 29, 2019
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Do /chunkloaders and see if there is a ticket at that location to keep it loaded.

/chunkloaders crashes the server
It does pop up with the little window though and it tells me 0 tickets, even though I know that I have placed at least 2

I have made a backup of the server. I am gonna delete everything and start again just to see if these issues still occur
If they do then at least I know its not just me and I'll restore the back
 

Guthatron

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Jul 29, 2019
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Even on a fresh install (from the panel, not a manual upload)
/chunkloaders crashes the server and here is what the console says
2013-07-12 16:00:48 [SEVERE] java.lang.NullPointerException
2013-07-12 16:00:48 [SEVERE] at codechicken.chunkloader.PlayerChunkViewerTracker.writeTicketToPacket(PlayerChunkViewerTracker.java:44)
2013-07-12 16:00:48 [SEVERE] at codechicken.chunkloader.PlayerChunkViewerTracker.loadDimension(PlayerChunkViewerTracker.java:82)
2013-07-12 16:00:48 [SEVERE] at codechicken.chunkloader.PlayerChunkViewerTracker.<init>(PlayerChunkViewerTracker.java:39)
2013-07-12 16:00:48 [SEVERE] at codechicken.chunkloader.PlayerChunkViewerManager.update(PlayerChunkViewerManager.java:137)
2013-07-12 16:00:48 [SEVERE] at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:35)
2013-07-12 16:00:48 [SEVERE] at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
2013-07-12 16:00:48 [SEVERE] at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:139)
2013-07-12 16:00:48 [SEVERE] at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:275)
2013-07-12 16:00:48 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:781)
2013-07-12 16:00:48 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:633)
2013-07-12 16:00:48 [SEVERE] at fy.run(ThreadMinecraftServer.java:16)
2013-07-12 16:00:48 [SEVERE] Encountered an unexpected exception NullPointerException

Also quarries still dont save on a fresh install in any age except the overworld.
Looks like im gonna just have to live with it
 

cjm721

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Jul 29, 2019
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ok something is up if /chunkloaders is crashing the server. Probbaly related to the chunkloading issue. Have you tried a fresh install of your mods.
 

Guthatron

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Jul 29, 2019
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ok something is up if /chunkloaders is crashing the server. Probbaly related to the chunkloading issue. Have you tried a fresh install of your mods.

hi there, yes I did.
I even totally wiped the server and did a fresh install of the whole thing
/chunkloaders still crashed the server
(again I installed it from the server panel though, not by manual upload but I dont think that would make a difference? It installs FTB ultimate and mcpc)

here is the crash report
http://pastebin.com/wA4uRUER
 

cjm721

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Jul 29, 2019
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I would do it manually. You have no clue where they are pulling the files from and they could be using customized/broken versions.
 

Guthatron

New Member
Jul 29, 2019
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I would do it manually. You have no clue where they are pulling the files from and they could be using customized/broken versions.

okay.
I dont need any script access or anything right?
like there is no serverstart.bat or anythning its just started from the admin panel.

Im assuming if I just name my jar the same as their installer names it, then the server should start okay.

I have players on the server justnow, but when they go offline I will take a backup and do a fresh install manually.
 

cjm721

New Member
Jul 29, 2019
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Ya as long as the file name stays the same it should still work fine. Also you can edit the Mod and coremods folder while the server is running as those are in ram. As for the main jar you cannot untill server is off.
 

Guthatron

New Member
Jul 29, 2019
55
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Ya as long as the file name stays the same it should still work fine. Also you can edit the Mod and coremods folder while the server is running as those are in ram. As for the main jar you cannot untill server is off.


ok thanks I wil lgive that a go when the guys go
Still having issues with that pump, its wierd. sometimes I place it and leave the world, /gc shows me that there are say 9 chunks loaded in that world
then the pump stops pumping and when i check there are 0 chunks loaded
It all seems connected. Chunkloading being funny in other worlds but the overworld.
The quarries still run though when you the leave the world which is wierd.