Problem Major Nether Crash on 1.5.2wgt

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dangloverenator

New Member
Jul 29, 2019
3
0
0
Hi all.

Currently running a small FTB 1.5.2wgt beta server on creeperhost, and I'm getting a huge crash whenever someone dies in the Nether. It seems to happen regardless of how - once by a zombie pigman, once by a spider, once by lava. This is the minecraft crash report: http://pastebin.com/2d3L4wxn

And a bit of the FTB console log:

2013-07-14 02:13:05 [INFO] [Minecraft-Client] [CHAT] dangloverenator tried to swim in lava
2013-07-14 02:13:11 [INFO] [STDERR] java.lang.NullPointerException
2013-07-14 02:13:11 [INFO] [STDERR] at ccm.deathTimer.timerTypes.PointTimer.getTimerString(PointTimer.java:103)
2013-07-14 02:13:11 [INFO] [STDERR] at ccm.deathTimer.timerTypes.DeathTimer.getTimerString(DeathTimer.java:138)
2013-07-14 02:13:11 [INFO] [STDERR] at ccm.deathTimer.client.HUD.doTimers(HUD.java:43)
2013-07-14 02:13:11 [INFO] [STDERR] at ccm.deathTimer.client.HUD.render(HUD.java:32)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_171_HUD_render_Text.invoke(.dynamic)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraftforge.client.GuiIngameForge.renderHUDText(GuiIngameForge.java:606)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:133)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:999)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
2013-07-14 02:13:11 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:760)
2013-07-14 02:13:11 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-07-14 02:13:21 [INFO] [Minecraft-Client] Stopping!
2013-07-14 02:13:21 [INFO] [STDOUT]
2013-07-14 02:13:21 [INFO] [STDOUT] SoundSystem shutting down...
2013-07-14 02:13:21 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com
2013-07-14 02:13:21 [INFO] [STDOUT]


I get the same crash on logging back in on the first couple of attempts, then eventually it seems to "fix" and I can spawn back in the overworld (but if someone dies in the Nether, the same thing happens again).

So for now, we have just agreed to not use the Nether on the server, at least not until we have some serious armour so dying isn't a risk! However, this is obviously not ideal.

Seems like a pretty major bug to me - any ideas on where it should be reported/if it can be fixed at all?



EDIT: another players crash on dying in the nether (very similar): http://pastebin.com/RMh8CnKu
 

dangloverenator

New Member
Jul 29, 2019
3
0
0
Just the client (sorry should have specified), the server just throws a disconnect.genericReason. However I couldn't replicate it in single player.
 

cjm721

New Member
Jul 29, 2019
734
0
1
I go check the 152wgt issues and see if its been reported. It is something with deathtimers client side and the server side not communicating.
 

dangloverenator

New Member
Jul 29, 2019
3
0
0
Turns out it's a known bug with the Death-Timers mod, just disabled it client-side and no more problems. Apologies, should have done a more thorough search before posting! Thanks for the help anyway.