Thank for the reply, but I was focusing on only magic mods. Like if Blood Magic synergized with Thaumcraft in any way. Or do they clash more than not.
I was looking into starting a magic based world and while looking at Magic World 2 it just seems a little bit jenky.(no offense to the packs author)
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Oh, well then not really. A lot of the features overlap and cause you to choose.Thank for the reply, but I was focusing on only magic mods. Like if Blood Magic synergized with Thaumcraft in any way. Or do they clash more than not.
I was looking into starting a magic based world and while looking at Magic World 2 it just seems a little bit jenky.(no offense to the packs author)
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If you consider clearing your base away with an accidental right click 'not much more than thaumcraft', I don't know what impresses you.Oh, well then not really. A lot of the features overlap and cause you to choose.
There isn't much to synergize with, because there isn't that much tech. TC is about building the cool items/research preogression, and maybe the few blocks that are greatly overshadowed by their tech alternatives.
Blood magic offers the same progression in terms of the altar, but does not really offer much more than TC does. Bound armour is vastly superior to all other alternatives, because it effectively makes you invincible.
i.e. The depth of these mods in terms of cross-mod synergy is minimal. It is also why they get boring really quick.
You forgot, TT adds a bit of integration as wellBlood magic provides basic integration with Thaumcraft through the Sanguine Helmet. This is further expanded with Forbidden Magic installed, as that adds several things to both Blood Magic and Thaumcraft (and several other mods).
You forgot, TT adds a bit of integration as well
Also FM synergises with AM2
IIRC someone said it added some integration. To what extent I am unsure (blood magic)TT adds integration with what again? I thought it didn't branch out of TC4 at all.
IIRC someone said it added some integration. To what extent I am unsure (blood magic)
An ichor orb? I'm scared to ask how much it holds.I know Forbidden Magic has added a new orb that requires KAMI, so that might be it.
An ichor orb? I'm scared to ask how much it holds.
Or you could be in a mystcraft age made out of cursed earth with bound armor, your choice.IIRC (and I've only read the forum post on it, never seen it) it's 100 million or 1 billion LP. Which, if you need that much LP, that's some serious meteor summoning.
Wait, thats a lot?IIRC (and I've only read the forum post on it, never seen it) it's 100 million or 1 billion LP. Which, if you need that much LP, that's some serious meteor summoning.
70 mil, on my last check.IIRC (and I've only read the forum post on it, never seen it) it's 100 million or 1 billion LP. Which, if you need that much LP, that's some serious meteor summoning.