Looking for some mods...

1SDAN

New Member
Jul 29, 2019
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I am once again here with questions. This time I'm looking for mods. After finishing most of the early game for my pack, I decided it was okay to have a look at my "competitors", I already had ideas of adding in zombies that broke blocks and hunted animals. And I liked BnB's idea to implement hostile passives. So, I searched the internet for ways of doing these and I could only find one thing: An outdated mod by Coro.

So here I am, after looking for answers and finding none, I now shamefully admit defeat and ask the masses: Are there any good A.I mods for animals and monsters and mobs in General that would make the game harder?

I am specifically looking for some mods to do the following:

  • A mod that makes Zombies able to break blocks in order to reach their targets
  • A mod that makes Creepers able to blow up in order to reach their target
  • A mod that makes passive animals hunted by hostiles
  • A mod that makes passive animals turn hostile if attacked
  • Any other mods that have cool A.I. changes

And once these questions are answered, we can turn this into the official unofficial mob AI mod thread.
 

kaiomann

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Jul 29, 2019
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Zombie Awareness. I think that's the one that makes zombies break blocks, maybe only torches. For mory I just suggest checking out the BnB modlist, it has a lot of mods making mobs tougher.
 

1SDAN

New Member
Jul 29, 2019
1,189
-15
0
Zombie Awareness. I think that's the one that makes zombies break blocks, maybe only torches. For mory I just suggest checking out the BnB modlist, it has a lot of mods making mobs tougher.

I actually did check out the modlist, most are either ones I know or ones that don't have anything to do with mobs. And I could not find any mods that did these things.