I am once again here with questions. This time I'm looking for mods. After finishing most of the early game for my pack, I decided it was okay to have a look at my "competitors", I already had ideas of adding in zombies that broke blocks and hunted animals. And I liked BnB's idea to implement hostile passives. So, I searched the internet for ways of doing these and I could only find one thing: An outdated mod by Coro.
So here I am, after looking for answers and finding none, I now shamefully admit defeat and ask the masses: Are there any good A.I mods for animals and monsters and mobs in General that would make the game harder?
I am specifically looking for some mods to do the following:
And once these questions are answered, we can turn this into the official unofficial mob AI mod thread.
So here I am, after looking for answers and finding none, I now shamefully admit defeat and ask the masses: Are there any good A.I mods for animals and monsters and mobs in General that would make the game harder?
I am specifically looking for some mods to do the following:
- A mod that makes Zombies able to break blocks in order to reach their targets
- A mod that makes Creepers able to blow up in order to reach their target
- A mod that makes passive animals hunted by hostiles
- A mod that makes passive animals turn hostile if attacked
- Any other mods that have cool A.I. changes
And once these questions are answered, we can turn this into the official unofficial mob AI mod thread.