What part of your pack is getting boring? Gathering resources too easy? Mobs no challenge?
Part of minecraft is setting your own tasks, all these mods are just extra fancy lego bricks to make use off.
we currently have buildcraft quarrys so gathering resources is easy, i was going to use gregtech (which would have created the technical lategame), but it didnt wanna work so we got tons of resources over since crafting stuff barely uses materials without gregtech. so i am planning on removing buildcraft (It just got anoying with the RF so we only use the quarry anyway) and also if i get gregtech to work that aspect would be fixed (maybe even to hard then :/)
Mobs are also to easy, atleast in the earlygame, in the lategame i wouldnt mind 1hitting mobs (for example with the nano saber,(which is to cheap without gregtech))
Also crafting some of the stuff is just annoying, i dont mind crafting stuff like the quantum chestplate from ic2(?) but to have to use a forge hammer and craft every single ingot to plates are just anoying for example
Also i feel like there is to little exploration, in thaumcraft there are some but then theres not really much (Besides the twilight)
I really like to explore and find awesome looking places too, but my server cant handle me and my friends flying around exploring (i5 2500k@4,5GHz,and also the memory usage skyrockets because of chunks not unloading properly)
so if theres any explorationbased lategame mod i would probably like it (I like the twiligt forest mod for example, something offtopic but yeah, a thaumcraft dimmension with a magic theme would be awesome (could be like one of the last researches))
Sry for a long post with my bad grammar
