[LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
I'll try in a bit, watching a movie
If its better, it will be in the next update, However the next update will come in abit so those who have advanced really far and would like to have a more pleasant experience, download the file replace the feedthebeast/blastoff/minecraft/scripts/modtweaker.zs file with the one in the download :)
 

Xolan

New Member
Jul 29, 2019
161
0
0
Hey I read in the change logs that you removed snow->water from the crucible. I just recorded an episode and the snow was still melting just fine, did you revert the change or is my world just wonky since I started it a long time ago?
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
Hey I read in the change logs that you removed snow->water from the crucible. I just recorded an episode and the snow was still melting just fine, did you revert the change or is my world just wonky since I started it a long time ago?
Maybe u have to break the crucible?
 

tetshio

New Member
Jul 29, 2019
515
0
0
My luck with mobs today.

XcdBjfk.png

dCJylNX.png


Its a Berserk Lifesteal Gravity Fiery Ender 1UP skeleton. Tried to escape it but it followed me down to the base where the Healing Pool would be. Died due to it spamming arrows and throwing me out of the pool.
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
My luck with mobs today.

XcdBjfk.png

dCJylNX.png


Its a Berserk Lifesteal Gravity Fiery Ender 1UP skeleton. Tried to escape it but it followed me down to the base where the Healing Pool would be. Died due to it spamming arrows and throwing me out of the pool.
Mobs looses their infernity if you run far enough from them
 

Nezraddin

New Member
Jul 29, 2019
875
0
0

If I may suggest something:
Seen on the ender-io and mekanism being the next step after you're pretty much through with pneumaticcraft and steves' carts, I think the step upward in ressources is still a bit high.
The problem I see here is, while 1 Capacitor looks cheaper now, you still need alot of them, with the changed recipes I guess surely a few stacks of them to get through everything. So pretty much a few hundred of them, with what the recipe gets really expensive seen in it's whole.

So maybe change the "Blocks of Enhanced Galgadorian" into Ingots and an Capacitor using only one normal Galgadorian. But change the Enhanced Ingot back to using 9 Galgadorian Metalclumps.

Seen on a single machine this may look alot cheaper, but seen on the whole, where you need many many machines and lots of capacitors to craft them, it's still quiet a mountain of ressources you need to climb.

Maybe use the Blocks of Enhanced Galagdorian earliest in the stuff after Ender-io+Mekanism, when you were able to automate a little bit of mobfarming. (and 4 in one recipe should be the absolute highend-tier I think, especially seen that you need to craft other machines in order to craft some of the galacticcraft... at the moment this multiplies just too much in the use of Enhanced Galgadorian).


So in general this would mean you need to still farm hundreds of mobdrops to advance, but seen against the "thousands and thousands" of mobdrops you need at the moment... it's more likely people will advance after ender-io/mekanism.

Well that's my opinion. ^^
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
If I may suggest something:
Seen on the ender-io and mekanism being the next step after you're pretty much through with pneumaticcraft and steves' carts, I think the step upward in ressources is still a bit high.
The problem I see here is, while 1 Capacitor looks cheaper now, you still need alot of them, with the changed recipes I guess surely a few stacks of them to get through everything. So pretty much a few hundred of them, with what the recipe gets really expensive seen in it's whole.

So maybe change the "Blocks of Enhanced Galgadorian" into Ingots and an Capacitor using only one normal Galgadorian. But change the Enhanced Ingot back to using 9 Galgadorian Metalclumps.

Seen on a single machine this may look alot cheaper, but seen on the whole, where you need many many machines and lots of capacitors to craft them, it's still quiet a mountain of ressources you need to climb.

Maybe use the Blocks of Enhanced Galagdorian earliest in the stuff after Ender-io+Mekanism, when you were able to automate a little bit of mobfarming. (and 4 in one recipe should be the absolute highend-tier I think, especially seen that you need to craft other machines in order to craft some of the galacticcraft... at the moment this multiplies just too much in the use of Enhanced Galgadorian).


So in general this would mean you need to still farm hundreds of mobdrops to advance, but seen against the "thousands and thousands" of mobdrops you need at the moment... it's more likely people will advance after ender-io/mekanism.

Well that's my opinion. ^^
Which recipe which uses Enhanced Galgadorian is causing the issue? :p
 

Lharoi

New Member
Jul 29, 2019
85
0
0
well it fixed itself after removing optionof and disabling xero minimap and MCA (my rig cant seem to handle mca, spawns about 40 to 70 villagers underground not counting the hostile mobs in the 3rd floor) im in constant 15 to 20 fps even in default texture, the ram is on 9gb
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
well it fixed itself after removing optionof and disabling xero minimap and MCA (my rig cant seem to handle mca, spawns about 40 to 70 villagers underground not counting the hostile mobs in the 3rd floor) im in constant 15 to 20 fps even in default texture, the ram is on 9gb
In 1.1.13 there shouldnt be any more villagers spawning once you clear them out :3
 

Lharoi

New Member
Jul 29, 2019
85
0
0
oh.. i have to kill them :eek:

im using an old save from before i removed mca

how do i get villagers if i kill them all?
 

Skincrawler

New Member
Jul 29, 2019
170
0
0
If I may suggest something:
Seen on the ender-io and mekanism being the next step after you're pretty much through with pneumaticcraft and steves' carts, I think the step upward in ressources is still a bit high.
The problem I see here is, while 1 Capacitor looks cheaper now, you still need alot of them, with the changed recipes I guess surely a few stacks of them to get through everything. So pretty much a few hundred of them, with what the recipe gets really expensive seen in it's whole.

So maybe change the "Blocks of Enhanced Galgadorian" into Ingots and an Capacitor using only one normal Galgadorian. But change the Enhanced Ingot back to using 9 Galgadorian Metalclumps.

Seen on a single machine this may look alot cheaper, but seen on the whole, where you need many many machines and lots of capacitors to craft them, it's still quiet a mountain of ressources you need to climb.

Maybe use the Blocks of Enhanced Galagdorian earliest in the stuff after Ender-io+Mekanism, when you were able to automate a little bit of mobfarming. (and 4 in one recipe should be the absolute highend-tier I think, especially seen that you need to craft other machines in order to craft some of the galacticcraft... at the moment this multiplies just too much in the use of Enhanced Galgadorian).


So in general this would mean you need to still farm hundreds of mobdrops to advance, but seen against the "thousands and thousands" of mobdrops you need at the moment... it's more likely people will advance after ender-io/mekanism.

Well that's my opinion. ^^

With the amount of capacitors you use I say change it so you have a block of redstone in the middle a one small lump top and bottom.
Other then that It work good for now with out way more testing.