Yes, yes, yes, yes, YES, THIS.
Karmacharger, this is the issue. (I've said it myself, but I'm reiterating because it keeps getting glazed over... huh, deja vu, wonder why?)
I could care less if I got 8 million dirt from hammering a triple compressed dirt with a fortune three hammer. That's wonderful. It's also not where the darned issue lies. The issue is that it takes a ridiculously long time to get that much dirt, not to mention the fortune three hammer to bust it with. And keep in mind, players--according to your own words--MAY get the full value of dirt back. Not "will." Not "most certainly." Not "no matter what." MAY. MIGHT. MAYBE. POSSIBLY. NOT CERTAINLY. Is it clear yet? Not only does someone have to grind seven hundred some-odd dirt to maybe get sugarcane seeds (I'll reiterate, a basic material that shouldn't be that hard to get), but if they're really lucky, they'll have to stop, grind MORE EFFING DIRT, and try again. This is the issue! Is it clear enough yet? Will someone have to point it out again if/when this gets glazed over? I mean, come on now, that you keep ignoring points people are making is getting really annoying, and it reflects really poorly on your the modpack in question. "That's a lot of dirt to have to make to get a basic material." "Don't worry, a fortune three hammer has a chance of returning it to you." "But that's not the issue, the issue is the entry cost." "I like fortune three hammers."
And yeah, I'm pretty upset at how this is being handled. And I don't care that I'm coming off as rude; politeness hasn't gotten it through to you that "fortune three hammer" isn't a solution to the entry cost of dirt, so maybe being frank and frustrated will?