Hi, I'm experiencing strange lag on my public FTB server that really shouldn't happening. When around 12 people come on, the TPS starts dropping down to 15 and below. My specs should certainly be able to handle more than 12 people, and the servers starts dying at around 14-15. I've run Opis (looked at the minimap), /chunkloader, profiled the process, and nothing stands out. I mean, should I just put more RAM into it or something?
Specs:
OS: Ubuntu 12.04
RAM: 32GB DDR3
CPU: Intel Xeon E5-2620 @ 2.00GHZ <-----Had this before, no difference)
Intel Core i7-4820K @ 3.70GHz (current)
Intel Xeon E5-1620 v2 <------- (am getting this tomorrow)
Process java has a nice value of -19 as well.
Startup Script:
If anyone can help me determine the cause of this, this would be great. It's not the world, as I've reset it and it still happens.
Link to screenshot of TPS at 7-8 players...
http://laserhosting.us/screenie.png
Specs:
OS: Ubuntu 12.04
RAM: 32GB DDR3
CPU: Intel Xeon E5-2620 @ 2.00GHZ <-----Had this before, no difference)
Intel Core i7-4820K @ 3.70GHz (current)
Intel Xeon E5-1620 v2 <------- (am getting this tomorrow)
Process java has a nice value of -19 as well.
Startup Script:
Code:
java -server -Xincgc -Xmx12000M -Xms8000M -Xmn1024M -XX:NewRatio=2 -XX:CMSFullGCsBeforeCompaction=1 -XX:SoftRefLRUPolicyMSPerMB=2048 -XX:+CMSParallelRemarkEnabled -XX:+UseParNewGC -XX:+UseAdaptiveSizePolicy -XX:+DisableExplicitGC -Xnoclassgc -oss4M -ss4M -XX:+UseFastAccessorMethods -XX:CMSInitiatingOccupancyFraction=90 -XX:+UseConcMarkSweepGC -XX:UseSSE=4 -XX:+UseCMSCompactAtFullCollection -XX:ParallelGCThreads=4 -XX:+AggressiveOpts -jar minecraft_server.1.6.4.jar
If anyone can help me determine the cause of this, this would be great. It's not the world, as I've reset it and it still happens.
Link to screenshot of TPS at 7-8 players...
http://laserhosting.us/screenie.png