Keeping ZansMinimap data

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Shevron

Well-Known Member
Aug 12, 2013
838
302
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Where does Zans store its waypoint data?

I wish I could keep the file between the different PC's I play MC on, and also keep the data when I update package - since I tend to delete the whole Modpack before I update to a new version.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
in both your /mods/VoxelMods folder in your .minecraft folder and your pack folder, which I really think is dumb...
as there's not really a need for the .minecraft one, especially considering it can cause the waypoints from one world to pop up in another world if both worlds have the same name...
 

Shevron

Well-Known Member
Aug 12, 2013
838
302
78
.minecraft never changes ... so if I just keep the mods/VoxelMods thingy inside my modpack, it should translate fine when I update package?

... unless I'm switching PC - then I would need both.
 

Rogue

New Member
Jul 29, 2019
13
0
0
I was looking for an answer to my question, this is an opposite question. It seems you cannot remove waypoints while in minecraft. Can you manually remove them. Like delete a file. It seems everytime I start a new world for my server. I get all the old waypoints popping up. I've gone as far as deleting Monster mod and server. To remove the stupid waypoints. Doesn't work. I've recently found out theres are a copy of the waypoint file in the default DIR .minecraft, is this correct. Or can someone point me in the write direction.

Thanks
 

Shevron

Well-Known Member
Aug 12, 2013
838
302
78
From what I understand by @Yusunoha 's reply ... yeah the %appdata%\.minecraft\VoxelMap contains waypoint data too, that needs to be removed if you want to "forget" the waypoints so to speak.