Keeping ZansMinimap data

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Shevron

Well-Known Member
Aug 12, 2013
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Where does Zans store its waypoint data?

I wish I could keep the file between the different PC's I play MC on, and also keep the data when I update package - since I tend to delete the whole Modpack before I update to a new version.
 
in both your /mods/VoxelMods folder in your .minecraft folder and your pack folder, which I really think is dumb...
as there's not really a need for the .minecraft one, especially considering it can cause the waypoints from one world to pop up in another world if both worlds have the same name...
 
.minecraft never changes ... so if I just keep the mods/VoxelMods thingy inside my modpack, it should translate fine when I update package?

... unless I'm switching PC - then I would need both.
 
I was looking for an answer to my question, this is an opposite question. It seems you cannot remove waypoints while in minecraft. Can you manually remove them. Like delete a file. It seems everytime I start a new world for my server. I get all the old waypoints popping up. I've gone as far as deleting Monster mod and server. To remove the stupid waypoints. Doesn't work. I've recently found out theres are a copy of the waypoint file in the default DIR .minecraft, is this correct. Or can someone point me in the write direction.

Thanks
 
From what I understand by @Yusunoha 's reply ... yeah the %appdata%\.minecraft\VoxelMap contains waypoint data too, that needs to be removed if you want to "forget" the waypoints so to speak.