Hey all
I just need some help with how to set up the filters in the Itemducts for a project I'm doing and I don't quite understand what everything does (which I think is why it's not working the way I want it to)
What I'm trying to do is set up a system that sorts out serums for Extra Bee machines automatically after innoculation.
The set-up is as follows:
So, currently the set-up sends all the serums from the innoculator straight to the dense piped chest, bypassing the whitelisted filter with their name on it.. It seems however if i pick them up out of that chest and put it through again, they all go into their correct places
Now, The thing is, I don't understand any of the settings in the itemduct except Whitelist/blacklist, and redstone control. I have a feeling this is a bit more difficult because the serums all have the same ID and damage value, but obviously the game has some way of telling them apart.
I was just wondering if somebody could explain to me what the ore dictionary setting, the metadata and NBT is and whether I want to use it or not in this project. Because it seems that the itemducts have the functionality that I'd want, but I just can't figure out how to utilise it
I just need some help with how to set up the filters in the Itemducts for a project I'm doing and I don't quite understand what everything does (which I think is why it's not working the way I want it to)
What I'm trying to do is set up a system that sorts out serums for Extra Bee machines automatically after innoculation.
The set-up is as follows:
I've got an Ender chest running to the innoculator providing it with Bees and Empty serum vials. I've managed to get this section going properly
Next bit is, it goes from the innoculator into the chest (I put the chest in there because it didn't seem to behave without it, but that didn't fix anything either)
From there it travels down to one of two locations: In the picture below, either the chest on the left to go to the furnace you see in the background, or the chest on the right to be preserved. This is the part that confuses me.
As I understand the set-up, I've got the chest on the right set to dense, which means it's the last place anything will go, and on the chest in the middle, I've got filtered to whitelisting as follows. (A note, the itemduct does not connect on the back there.)
Next bit is, it goes from the innoculator into the chest (I put the chest in there because it didn't seem to behave without it, but that didn't fix anything either)
From there it travels down to one of two locations: In the picture below, either the chest on the left to go to the furnace you see in the background, or the chest on the right to be preserved. This is the part that confuses me.
As I understand the set-up, I've got the chest on the right set to dense, which means it's the last place anything will go, and on the chest in the middle, I've got filtered to whitelisting as follows. (A note, the itemduct does not connect on the back there.)
So, currently the set-up sends all the serums from the innoculator straight to the dense piped chest, bypassing the whitelisted filter with their name on it.. It seems however if i pick them up out of that chest and put it through again, they all go into their correct places
Now, The thing is, I don't understand any of the settings in the itemduct except Whitelist/blacklist, and redstone control. I have a feeling this is a bit more difficult because the serums all have the same ID and damage value, but obviously the game has some way of telling them apart.
I was just wondering if somebody could explain to me what the ore dictionary setting, the metadata and NBT is and whether I want to use it or not in this project. Because it seems that the itemducts have the functionality that I'd want, but I just can't figure out how to utilise it