Problem Issues trying to change Advanced Solar Recipes

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kyle0440

New Member
Jul 29, 2019
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Hello,
Alright... So basically, I decided that the new solar panel recipe in the MindCrack pack for the Advanced Solar Panel was... too much. Way too much. I went into the config on the server after stopping it (/config/AdvancedSolarPanel.cfg) and changed B:"Enable hard recipes"=true to B:"Enable hard recipes"=false. I then repeated this on my client after closing it (MindCrack/minecraft/config/AdvancedSolarPanel.cfg). I restarted the server and my client, and noticed that the recipe had not changed in NEI, and that I couldn't craft the easier recipe. I then tried it in singleplayer, same issue. I can't seem to figure out what's causing it. Any ideas? Any help is appreciated.
Thank you!

MindCrack pack v8.2.0
 

lavarthan

New Member
Jul 29, 2019
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Are you talking about the basic solar panel or the more advanced ones? If you are talking about the basic one then that is not the config you want to change.

You want to change the config in GregTech. This one is located in Recipes.cfg under the header 'usefullrecipes'
B:ExpensiveSolarRecipe=true set this to B:ExpensiveSolarRecipe=false

Edit: You could also substitute Advanced Solars for Compact Solars from DW20's pack. Compact Solar recipes are 8 of the same solar panels surrounded by a transformer. So it is combinging 8 of the normal solar panels to make one LV Solar Panel. 8 of the LV Solar Panels to make a MV Solar Panel and so on. LV creates 8 EU/t, MV creates 64 EU/t and a HV creates 512 EU/t
 

kyle0440

New Member
Jul 29, 2019
6
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Are you talking about the basic solar panel or the more advanced ones? If you are talking about the basic one then that is not the one you want to change.

You want to change the config in GregTech. This one is located in Recipes.cfg under the header 'usefullrecipes'
B:ExpensiveSolarRecipe=true set this to B:ExpensiveSolarRecipe=false
I don't want to change the basic one, I want to change the "Advanced Solar Panel"
The difficult GregTech recipe is still manageable for me. It's just the new Advanced Solar recipe, which requires iridium and UU matter, that's a bit too much.
Thanks for the help, though!
 

lavarthan

New Member
Jul 29, 2019
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After a little testing I believe I have found what you are looking for. This one replaces the Advanced Solar Panel's requirement of uu matter and iridium with an advanced machine block. It is just below the one you changed. The Hybrid and Ultimate are still expensive though not as much cause of the one you changed. Keep that one set to false and this one to true for no iridium, uu matter or glowstone required for the Advanced Solar Panel
B:"Enable simple Advanced Solar Panel recipe"=false set to B:"Enable simple Advanced Solar Panel recipe"=true

The one you changed does make them cheaper. It is a little hard to see, but the obvious change is reinforced glass instead of irradiant glass and sunnarium instead of enriched sunnarium.
 

kyle0440

New Member
Jul 29, 2019
6
0
0
After a little testing I believe I have found what you are looking for. This one replaces the Advanced Solar Panel's requirement of uu matter and iridium with an advanced machine block. It is just below the one you changed. The Hybrid and Ultimate are still expensive though not as much cause of the one you changed. Keep that one set to false and this one to true for no iridium, uu matter or glowstone required for the Advanced Solar Panel
B:"Enable simple Advanced Solar Panel recipe"=false set to B:"Enable simple Advanced Solar Panel recipe"=true

The one you changed does make them cheaper. It is a little hard to see, but the obvious change is reinforced glass instead of irradiant glass and sunnarium instead of enriched sunnarium.
Is that in the Advanced Solar Panel config? Because this is all I see in there -
Code:
# Configuration file
 
####################
# block
####################
 
block {
    I:blockID=650
}
 
 
####################
# general
####################
 
general {
    I:AdvGenDay=8
    I:AdvGenNight=1
    I:AdvOutput=32
    I:AdvStorage=32000
    I:HybGenDay=64
    I:HybGenNight=8
    I:HybOutput=128
    I:HybStorage=100000
    I:UltHybGenDay=512
    I:UltHybGenNight=64
    I:UltOutput=512
    I:UltStorage=1000000
}
 
 
####################
# items
####################
 
items {
    I:itemsID=30100
}
 
 
####################
# quantum generator
####################
 
"quantum generator" {
    I:"Quantum generator default maximum packet size"=512
    I:"Quantum generator default production"=512
}
 
 
####################
# recipes settings
####################
 
"recipes settings" {
    B:"Disable AdvancedSolarPanel recipe"=false
    B:"Disable DoubleSlab recipe"=false
    B:"Disable HybridSolarPanel recipe"=false
    B:"Disable UltimateSolarPanel recipe"=false
    B:"Enable hard recipes"=false
}
 

lavarthan

New Member
Jul 29, 2019
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Funny you should say that. I tested it on a fresh copy of 1.0.2 for Ultimate which I was using. It has version 3.3.4 of Advanced Solar Panels. I checked my Mindcrack install and it does not have that option in the config, because it is still version 3.3.3 What I suggest is make a backup. Then download the Ultimate mod-pack and copy Advanced Solars 3.3.4 and its config over to your client and the server. Say yes to replacing the config and delete the 3.3.3 version of Advanced Solars. Edit: The name of the mod may be the same so when you copy it over it may ask you to replace it, if so then say yes.

If you do not want to download the whole mod-pack then you can download Advanced Solars 3.3.4 from here.
http://forum.industrial-craft.net/index.php?page=Thread&threadID=3291
Go to the older versions and get 3.3.4

Here are the new item IDs if the one it creates causes any ID conflicts. Delete the old config and let the mod create a new config to ensure that it gets all the options. Then edit in the IDs listed below if needed.

####################
# items
####################

items {
I:advSolarHelmetID=30101
I:hybridSolarHelmetID=30102
I:itemsID=30100
I:ultimateSolarHelmetID=30103
}

Here are the