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Mekanism's power gen in general is or was (still playing 1.6.4) more than a bit OP.
Not sure why you are trying mechanism then... It's essentially IC2 that runs off RF that has a incredibly powerful automated mining and ore quintupling.After your feedback, and what I've seen on YouTube, I decided to replace ic2 with mekanism. I think it's time to try something new.
Not sure why you are trying mechanism then... It's essentially IC2 that runs off RF that has a incredibly powerful automated mining and ore quintupling.
I'm struggling to think of anything that mechanism does that is original, I'm sure there's something but I can't think of it.
I think it's just one of those one up mods that just does what it's predecessors did but better.
Its actually fun though.Not sure why you are trying mechanism then... It's essentially IC2 that runs off RF that has a incredibly powerful automated mining and ore quintupling.
I'm struggling to think of anything that mechanism does that is original, I'm sure there's something but I can't think of it.
I think it's just one of those one up mods that just does what it's predecessors did but better.
In 1.6.4 it was possible to make tremendously powerful positive energy loops with hydrogen. in 1.7.10 its been so nerfed into the ground that early game items like the jetpack are useless. It didn't go full Steve's Carts nerf, but its in the ball park.I've never actually used it, but since the Yogscast love it, I'm assuming it's ridiculously OP![]()
There's an obscure config setting for the amount of energy needed to produce Hydrogen. You can drastically lower that. I believe the increase in energy cost is for a not yet implemented feature. So, bit bad on the timing. I need to test that out myself, so that generating fuel for jetpacks is still a viable option, but not as easy as it was before.Personally I think the Hydrogen nerf was done extremely poorly. The concept of the hydrogen generator was the broken aspect of the mod, not the creation of hydrogen/oxygen.
I'm just starting to put together my own 1.7.10 pack, and intend to have mechanism mostly for it's equipment and universal cables. Hopefully the config options are robust and I can undo the nerf and disable most/all of mek's powergen. As my pack's powergen will be centered on Rotarycraft (and companion mods), with the probable exception of Railcraft and Survivalist generators.