I personally like the cross that Gregtech is taking in the recent versions, you still get the feelings of discovery, but there is a chance the chest loot from dungeons and other such world gen is a manual. There are a couple manuals and they explain how shit in that mod works. So you get the discovery feeling, but not having those manuals won't kill your gameplay like Thaumcraft research does.
Discovering is fun, but it shouldn't be the only way to move forward, much like the manuals are just an shortcut or a replacement for the online wiki. Playing any mod should not turn into a full time job that you need to devote 3 hours a day to progress in.
Discovering is fun, but it shouldn't be the only way to move forward, much like the manuals are just an shortcut or a replacement for the online wiki. Playing any mod should not turn into a full time job that you need to devote 3 hours a day to progress in.