X
Xen0nex
Guest
I've googled around a bit for help on the forums / subreddit, but many of the results are several months old, or seem to deal with specific situations different from my own. So, it's my first playthrough of FTB or any modpack, and I'm using FTB Infinity Evolved 2.4.2 Normal Mode, with no other mods, just vanilla textures/shaders, etc. I don't recall when exactly it happened, or if it was gradual vs. all at once, but currently I get 40~60 fps all the time in the game, so long as I am both outside my base, and not looking at it. If I do either of those 2 things, I get 5~15 fps instead. This applies even to standing on top of my base and looking off into the sky, or in a doorway, etc.
I'm still learning this as I go, but I think according to those piecharts from the Shift + F3 menu, that my problem is categorized under gameRenderer > level > updatechunks > rebuild, as apparently that is taking up 69% of the total processing power? By comparison, the block entities section of the chart only takes up 0.27% of processing. Does that mean my problem comes down to something causing lots of chunk updates?
HOWEVER, the part that confuses me, is that I can't figure out what the cause of this is, since I've been following most of the common suggestions, with absolutely no effect on my fps. Because of this, I can't figure out what I need to change or do differently in order to alleviate this / prevent it in the future. For reference, here is an album showing what my base looks like normally. However, I have since created a copy of the world to toy around in, and have gone on a total purge in order to try to narrow things down, without success.
As far as I understand, here are the possible factors that commonly cause FPS loss, which I have tried eliminating without gaining any FPS:
So to sum up, I tried everything above, and still get the same 5~15 fps while inside/looking at my base (with the exception of the mining laser spree, which added 5 FPS). At this point, I honestly don't know what else to try. What else could be causing poor FPS? What else can I do?
System specs:
I'm still learning this as I go, but I think according to those piecharts from the Shift + F3 menu, that my problem is categorized under gameRenderer > level > updatechunks > rebuild, as apparently that is taking up 69% of the total processing power? By comparison, the block entities section of the chart only takes up 0.27% of processing. Does that mean my problem comes down to something causing lots of chunk updates?
HOWEVER, the part that confuses me, is that I can't figure out what the cause of this is, since I've been following most of the common suggestions, with absolutely no effect on my fps. Because of this, I can't figure out what I need to change or do differently in order to alleviate this / prevent it in the future. For reference, here is an album showing what my base looks like normally. However, I have since created a copy of the world to toy around in, and have gone on a total purge in order to try to narrow things down, without success.
As far as I understand, here are the possible factors that commonly cause FPS loss, which I have tried eliminating without gaining any FPS:
- JABBA Barrels: I used about 20 of these, but removed them all with no effect. Additionally, as a test I went out in the wilderness, and build 32 barrels and 32 Storage Drawers, and put items in them all, and still got 40~60fps.
- Machines: I removed all machines/generators which either create or consume power, e.g. pulverizer, MFR harvesters, induction smelter, biofuel generator, fermenter, still, squeezer, autocrafting tabel, recycler, etc.
- Farms: I tore up all farm plots, saplings, Forestry multiblock tree farms, (ore)berry bushes, etc.
- Apiaries/beehouses: I removed all beekeeping equipment
- Penned up animals: I murdered all 12 of them Couldn't bring myself to off the dog I had sitting in my parlor, though.
- Item routing / piping: I removed all my transparent fluiducts, including those containing lava. I left my Opaque itemducts and Leadstone Fluxducts, since I had already removed all machines and generators, so they should all be empty and idle anyway.
- Multiblock structures: I broke apart my Forestry farms, Smeltery, Lava tank for the Smeltery, 2 stacked Portable Tanks, and the 2 capacitor bank block that were adjacent to each other.
- Chisel blocks / Microblocks: I got my axe out and tore off all the roof that was made of Chiseled Microblock slabs, then got fed up with how long it was taking and cheated in a Mining Laser to remove the remaining Chiseled Microblock flooring. This actually DID increase my fps from 5~15 up to 10~20, however in my excitement with the Mining Laser on Long-Range mode I did end up destroying a great deal of the base, chests, ground, surrounding land & vegetation, etc., so it's not a super accurate test. The dog made it, though.
- Setting particles to Minimal
- Setting the FTB Launcher to allocate 6GB instead of 4GB
So to sum up, I tried everything above, and still get the same 5~15 fps while inside/looking at my base (with the exception of the mining laser spree, which added 5 FPS). At this point, I honestly don't know what else to try. What else could be causing poor FPS? What else can I do?
System specs:
- Lenovo Y70 laptop on High Performance power plan, plugged in
- Using Nvidia GTX 860M graphics card, not Integrated
- Windows 8.1 64bit
- CPU: Intel i7-4710
- Memory: 8GB
- FTB Infinity v2.4.2 using Minecraft v1.7.10
- FTB Launcher set to use 4GB memory (also tried 6GB with no change)
- Using Java 64-bit version