industrial craft power system

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Nailroth

New Member
Jul 29, 2019
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Hi i need some help picking a power system to power my industrial craft systems i plan to make everything fully automatic but i have no way of charging my Batbox/MFEs, wind and water mills are just crap i have tried lava but i think my machine is to weak to handle to much lava, i can play for about 20 mins with lava loading until i get extreme fps drop unless i stand near my lava tank, around 130fps down to 1-3 fps so not really playable at that stage.

Is there another power source thats as good or close to lava? I'm going to power around 50-100 machines at the same time at the most so wind/water mills are really not an options
 

Robet24

New Member
Jul 29, 2019
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I personally love windmills. I make windmill towers up around the 150-170 level. Have 64 windmills in a tower and at the bottom have an inverted mv transformer to shoot all the power down to your mfsu. Once you have 1 tower, build another tower 4 blocks away from the other. I think they're great for power.
 

Yuki

New Member
Jul 29, 2019
17
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Until RP2 gets in watermills aren't really that great an option. The only thing that I can really suggest is spending a lot of time building LV, MV, or HV Solars from what I understand once you build an HV Solar they kinda pay for themselves and if connected to a UUM thing they can make enough UUM to make more until you get to the point your popping one out faster than BC or RP2 can move the resources. LV = 8 EU MV = 64 EU and I think HV is like 512 EU.

My only problem with windmills is I've been on a server with people making huge towers like the post above me and it can create tremendous strain on the server so if your SSP then it's probably fine but if your playing SMP I'd suggest Solar all the way. Its one item producing 512 EU and though it costs more, in the long run it will out produce most things the only thing it won't beat is Nuclear but that comes with risks.
 

Nailroth

New Member
Jul 29, 2019
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going to run some tests with wind mills and see what it can do

I'm only playing singleplayer i would love to play multiplayer but then i would like a server like Mindcrack or hermit craft and not those normal servers were anyone can join so im sticking with singleplayer
 

AliasXNeo

New Member
Jul 29, 2019
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Your best bet is solar's. Throw a chunk loader down next to them and you'll really feel their worth. Or you could go with the crowd and setup a boiler system and kill two birds with one stone :p
 

Morvelaira

New Member
Jul 29, 2019
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If you make a magma crucible from Thermal expansion and have it generate its lava into an adjacent geothermal generator, yo can use lava as a power source without performance hit.
 

Peppe

New Member
Jul 29, 2019
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A fun first project i have been working on is automated 'manned' watermills. According to the wiki they give 1 EU/tick, so 10 is about 1 generator always on and 20 is like 1 geo thermal always on. Each bucket of water gives 1000 EU and leaves an empty bucket in the machine.


Redpower2 has pnumatic pipes that makes automated 'manned' watermills fast and easy. We don't have redpower2 yet, so i tried using just IC2 and buildcraft parts.

First attempt:
http://i.imgur.com/J34e0.png

Working on a version now using buildcraft gates on the pipes to control the bucket flow. Gates control the engines better, so buckets don't jam up at the windmill and spit out.

My test run of 10 filled up half an MFE while i tinkered with individual lanes for an hour or two. Each lane is pretty cheap as well. I'd probably scale it to how far tin can go without power loss and you would have ~60-80 EU/t.
 

SilvasRuin

New Member
Jul 29, 2019
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Try switching to Liquid Transposers and Aqueous Accumulators. Aqueous Accumulators are pretty easy to power, and it might save you some EU.
 

Brewster1972

New Member
Jul 29, 2019
14
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Aqueous Accumulators require no power at all. They are fantastic for providing water to engines in area where space is limited and work very well when you have a source block of water on either side.
 

INCSlayer

Well-Known Member
Nov 17, 2012
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Aqueous Accumulators require no power at all. They are fantastic for providing water to engines in area where space is limited and work very well when you have a source block of water on either side.

well i would say that something that does not require power is by definition very easy to power :p
 

Nexnecis

New Member
Jul 29, 2019
3
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The great thing about mod packs is that you can try other Mods' power sources. Like others said, definetly check out Thermal Expansion power supplies, they can be fun to mess with. Other than that though, solar is The IC power source to go to, but they're a lot more of a pain to craft with the Gregtech mod installed. They build up from early game to late pretty good, but, like I said, Gregtech changes the progression in IC2 so if you want to just learn that mod, disable it and play with solar.

But, Thermal Expansion is still fun to build up, so....
 

SilvasRuin

New Member
Jul 29, 2019
817
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I miss-typed. I meant the Liquid Transposers are easy to power as they are the ones that actually need power.
 

Zaxxon1

New Member
Jul 29, 2019
26
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I personally love windmills. I make windmill towers up around the 150-170 level. Have 64 windmills in a tower and at the bottom have an inverted mv transformer to shoot all the power down to your mfsu. Once you have 1 tower, build another tower 4 blocks away from the other. I think they're great for power.

my only problem with wind power is how ugly it looks xD
 
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