I was hoping to get advice on buildcraft power grid building. I'm playing on a small population server and we're trying to upgrade our power infrastructure without NEI to bootstrap things in. Fuel is plentiful, but resources are a bit tight.
In that light, I built a pair of Hobbyist Steam Engines, some gold conductive pipe, and a line of Thermal Expansion machines. I'm trying to get this hooked up to some rudimentary auto-sorters down at the mineshaft, but I keep having problems where the first segment of conductive pipe explodes when the system doesn't have any work to do. It's obvious why that's happening, but I see lots of other videos of people evidently not having this problem.
How do you avoid this problem in the mid-to-early game level? I'm so frustrated with having to stand around doing almost nothing in my workshop while I manage the power on the ore processing that I'm almost ready to give up on all the benefits that the Pulverizer gives and go back to an IC2 macerator setup. While way less efficient in the early game, at least the power storage stuff is cheap and power is "pulled" rather than "pushed" with
I've searched the forum a bit for solutions to this problem (It has to be common!) but I must be missing the threads answering the question. Any advice?
In that light, I built a pair of Hobbyist Steam Engines, some gold conductive pipe, and a line of Thermal Expansion machines. I'm trying to get this hooked up to some rudimentary auto-sorters down at the mineshaft, but I keep having problems where the first segment of conductive pipe explodes when the system doesn't have any work to do. It's obvious why that's happening, but I see lots of other videos of people evidently not having this problem.
How do you avoid this problem in the mid-to-early game level? I'm so frustrated with having to stand around doing almost nothing in my workshop while I manage the power on the ore processing that I'm almost ready to give up on all the benefits that the Pulverizer gives and go back to an IC2 macerator setup. While way less efficient in the early game, at least the power storage stuff is cheap and power is "pulled" rather than "pushed" with
I've searched the forum a bit for solutions to this problem (It has to be common!) but I must be missing the threads answering the question. Any advice?