Trying to figure out a way to make a self sustaining non overflow mob essence farm. Originally I though I could use cow breeding or something, but the growup time exceeds the cooldown timer for breeding, so you end up with more babies than grown ups, thus the system overflows after a while.
Can't use vanilla spawning mechanisms because a player has to be next to it at all times, so the end (and due to how many structures there are in the end) and the deep dark are out. Soulshards got removed from RR, and new versions require a player to stand next to it so that's also out.
Can't use vanilla spawning mechanisms because a player has to be next to it at all times, so the end (and due to how many structures there are in the end) and the deep dark are out. Soulshards got removed from RR, and new versions require a player to stand next to it so that's also out.