Oops I was way off. Well kinda. You were doing a passive-cooled reactor, which means you can just extract the coolant cells and replace them. iirc you can't do that with active-cooled reactors (they won't cool down in your other reactor).
I'm also a bit alarmed at how damaged your heat exchangers are. Usually that means they're slowly on their way towards melting, but I'm guessing you're ruled that out.
5000+ eu/t is a massive amount of power for IC2, good job.
Not quite. Coolant cells that aren't damaged can go anywhere, but as soon as they're damaged they can only be inserted into non-fluid reactors. If they're already in a fluid reactor they can stay in it, and they can be removed out of fluid reactors and put in normal ones still. The only reason it's even like this appears to be because of a weird exploit from damaged coolant cells emptying their heat weirdly into fluid reactors to produce more heat than it should do.I wasn't aware this still worked, however. I was told that coolant cells had to be cooled in the towers they were heated in with the IC2-ex branch. Is this not the case?
Nice! I guess now the only problem is that you don't have a cable capable of transporting that much energy within IC2. I suppose that if Draconic Evolution can handle IC2's EU then that might be a sensible answer. The Tower of Power, CRCS Edition ran something like 32,000 EU/t.It still works in 1.7.10; I haven't tried it in 1.10.2. I haven't even tried the liquid cooled reactors yet because this one works so well. :3
IC2's Glass Fibre Cables can handle up to 8,192 EU/t. This reactor produces less than that. (I think in 1.7.10 experimental they can handle even more, but they might just cap it off at that limit rather than vaporize. I'm not sure.)Nice! I guess now the only problem is that you don't have a cable capable of transporting that much energy within IC2. I suppose that if Draconic Evolution can handle IC2's EU then that might be a sensible answer. The Tower of Power, CRCS Edition ran something like 32,000 EU/t.