So, I find this forum very helpful and often ask a lot of things. I often end up making a thread for each query I have, and I don't really think spamming threads is nice. So I'm making this thread where I can put up all my questions and have any help/guides/links in the same place. I hope this is acceptable, please do tell me if for some reason I shouldn't be doing this. (I am aware of the "Ask a Simple Question - Get a Simple Answer" but I find things often get lost and it is confusing as many people are asking many things.
I will try to make thing simple by: associating each question with a number, and crossing out question when they have been answered. So, to start this off:
1)Logistics pipes requires power (since some time) but usually I just disable the power option in the config. Opinions on whether its better to play with our without power? How exactly does the power system work?
2)What is generally easier to setup and use, Applied Energistics or Logistics Pipes (with power required)?
3) Regarding AE, is there a way to constantly have a certain number of a certain item in a certain inventory? *like a logistics pipe's supply pipe*
4) So MineFactoryReloaded adds the lava fabricator, but what energy does it use (will RF work or only MJ?)
5) Regarding the lava fabricator, is it energy efficient to use magma dynamos? (basically, how much power is required to create 1000mB of lava, as I know that 1000mB of lava produces 180,000 RF in a magma dynamo)
6)What different ways of automatic mining are there? Or just "mining machines" ?
Im aware of the following:
BC Quarry
BC Mining well
Computercraft Turtles (no idea how to use though)
Thaumcraft Arcane Drill Thing
IC2 mining well
7) For a tinker's construct tool, can you add the flux battery upgrade to a tool that has the moss auto repair?
8)What is the current AE energy to other energies ratio? (how much MJ/t, EU/t, RF/t is equal to 1 AE/t)
9)Is there a block that will place a liquid? (in this case lava, as I am trying to make an obsidian factory)
10)Anywhere I can get a list of ID's used by a certain pack? *to check whether or not a certain mod while conflict with the pack if added*
11) I've done some stuff with Steve's carts before, but haven't used it for mining. What different modules/addons should I use to make a mining setup?
Would I need a second cart to remove tracks as I go along (otherwise very expensive)?
*Please assume I am using a standard hull*
12)Well, last time I used an Ic2 mass fabricator it produce solid UU Matter pieces. Now I get liquid UU Matter (1000mB at a time) and cant find any site that tells me what to do with it (NEI not helping much either). Someone help? What can I do with the liquid?
13)So im setting up a quarry, and using a tesseract on each side, energy is being transferred fine, but all the items coming from the quarry spill onto the ground (the tesseract is connected to quarry with stone pipes). Am I doing something wrong? Is there a specific pipe or side that I should be using? (I have made sure that the send/receive functions are correct on both tesseracts, one sends energy receives items, the other one does the opposite) I discovered that itemduct work, not sure why BC pipes didn't work, but all good either way!
I will try to make thing simple by: associating each question with a number, and crossing out question when they have been answered. So, to start this off:
1)
2)
3) Regarding AE, is there a way to constantly have a certain number of a certain item in a certain inventory? *like a logistics pipe's supply pipe*
4) So MineFactoryReloaded adds the lava fabricator, but what energy does it use (will RF work or only MJ?)
5) Regarding the lava fabricator, is it energy efficient to use magma dynamos? (basically, how much power is required to create 1000mB of lava, as I know that 1000mB of lava produces 180,000 RF in a magma dynamo)
6)
Im aware of the following:
BC Quarry
BC Mining well
Computercraft Turtles (no idea how to use though)
Thaumcraft Arcane Drill Thing
IC2 mining well
7) For a tinker's construct tool, can you add the flux battery upgrade to a tool that has the moss auto repair?
8)
9)
10)
11) I've done some stuff with Steve's carts before, but haven't used it for mining. What different modules/addons should I use to make a mining setup?
Would I need a second cart to remove tracks as I go along (otherwise very expensive)?
*Please assume I am using a standard hull*
12)
13)
Last edited: