Solved I am getting an FTB server problem with redpower (Please Help Soon)

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Flornging

New Member
Jul 29, 2019
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I have been wanting to make a FTB war with my friends for awhile, when i run across this little error, i ran ftb ultimate before, just not in a few months, i would rather not remove red power or any other associated mods if possible, if that's just the only way, then its the only way. Here's the crash report:

Time: 9/4/13 4:11 PM
Description: Exception in server tick loop

java.lang.NullPointerException
at com.eloraam.redpower.RedPowerControl.setupBlocks(RedPowerControl.java:117)
at com.eloraam.redpower.RedPowerControl.load(RedPowerControl.java:50)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:356)
at ho.c(DedicatedServer.java:135)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)

-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2005017952 bytes (1912 MB) / 2142765056 bytes (2043 MB) up to 2142765056 bytes (2043 MB)
JVM Flags: 2 total; -Xmx2G -Xms2G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 89 mods loaded, 89 mods active


Thank you for helping (that is, if you do)
 

lavarthan

New Member
Jul 29, 2019
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0
This is caused by one of two things. You either have a block ID conflict, which will show in the console log. Or the folder path to the mod pack has the word 'tekkit' or 'technic' in it. If it is an ID conflict look at this guide. If it is the folder path this is caused by GregTech either disable GregTech or change the mod pack folder path to where it does not have the word 'tekkit' or 'technic' in its path.

You will probably get another error after this is resolved, a blank screen. This is caused by using Java 7 with a Mac. You can do one of two things upgrade the lwjgl in the mod pack folder, look here for more info. Or you can downgrade to Java 6, look here for more info. If you choose to upgrade the lwjgl you need to do it for each pack you choose to use as the files are in each of the packs folder and not in the .minecraft folder. Each mod pack has its own version of lwjgl.
 

Flornging

New Member
Jul 29, 2019
15
0
0
This is caused by one of two things. You either have a block ID conflict, which will show in the console log. Or the folder path to the mod pack has the word 'tekkit' or 'technic' in it. If it is an ID conflict look at this guide. If it is the folder path this is caused by GregTech either disable GregTech or change the mod pack folder path to where it does not have the word 'tekkit' or 'technic' in its path.

You will probably get another error after this is resolved, a blank screen. This is caused by using Java 7 with a Mac. You can do one of two things upgrade the lwjgl in the mod pack folder, look here for more info. Or you can downgrade to Java 6, look here for more info. If you choose to upgrade the lwjgl you need to do it for each pack you choose to use as the files are in each of the packs folder and not in the .minecraft folder. Each mod pack has its own version of lwjgl.

THANK YOU SO MUCH! now how do i change this to
"SOLVED"