As funny as that is, it doesn't work like that. Radiation does not affect taint.
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I know. But would have been fun otherwise.
As funny as that is, it doesn't work like that. Radiation does not affect taint.
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Believe me, I've actually tried that before for the lulz. It sadly disappointed me. But imagine a "Radioactive Taint", which is Taint that, instead of giving you Flux Taint, gives you Radiation Sickness.I know. But would have been fun otherwise.
Wot?
Just because it hasn't been mentioned yet: You can disable taint spread in the Thaumcraft config file.
But to unlock TT you need an aspect from taint.
STINGRAY???!!!Don't worry, all you need to do is shout "STINGRAY!" and it'll make him nervous.
Perineum jokes are hard to find, mind you.btw, i must admit to being somewhat disappointed by the lack of perineum jokes in this thread.
Perineum jokes are hard to find, mind you.
Can you let loose a bottled pure node and have it clean taint? If so then you could just keep moving it around until you kill all of it. Are there any blocks resistant to taint? I like the way taint biomes look and might want to try and intentionally infect part of my world with it so I can build there.
Incorrect. Pure nodes of all forms DO transform Tainted Land into Magical Forest biomes.Pure nodes do not alter biomes or clean taint. the formation of a silvertree with at least one pure node does. Sinister nodes do. You could clean taint by moving a sinister node around. Of course, each time you move it, you have a good chance to downgrade it.
The old Technomancy Ecological Transmuter. Always works, and it's always good to use when you've got a bastard player on a server who lives far away and so happens to have a crap ton of RF. Poor fella will find a nice Tainted Land of a house.Good to know but Ive got an ace up my sleeve called Technomancy. Input massive amounts of RF, terraform landscape into magical biome. Poor, poor overworld is about to get Epidemiafied.
Incorrect. Pure nodes of all forms DO transform Tainted Land into Magical Forest biomes.
1. I thought it also affected eerie biomes, as they are a form of corrupted energies present in the world.I think you are right. But wrong at the same time. Now that I think about it:
1. pure nodes, will transform *only* tainted biome, back into its origin biome.
2. Silverwood trees, as grown, will kick off a process that converts the biome around them, into magical biome.
3. Ethereal Blooms are also supposed to revert, NOT convert biome back to its origin biome.
4. Sinister nodes convert the area around them, to eerie biome.