I feel like using cryoducts would be the only way to go if the city got large enoughOr the cryofluxducts. Those looking amazing.
I feel like using cryoducts would be the only way to go if the city got large enoughOr the cryofluxducts. Those looking amazing.
You were probably trying to pipe the fuel into the wrong block in the generator multiblock. I don't know off the top of my head which would be the right one, though.I could never actually get the biodiesel into the generator for it to work. Tried RotaryCraft pipes, Mek pipes, Ender IO, Thermal Dynamics...damn near every method of fluid transport available outside maybe BuildCraft. Never got it to work.
I could never actually get the biodiesel into the generator for it to work. Tried RotaryCraft pipes, Mek pipes, Ender IO, Thermal Dynamics...damn near every method of fluid transport available outside maybe BuildCraft. Never got it to work.
Florbs are more aerodynamic and less prone to setting buildings on fire if you fired it wrong.BUCKET CANNON!
You were probably trying to pipe the fuel into the wrong block in the generator multiblock. I don't know off the top of my head which would be the right one, though.
They looked like valves, and the book said that the corners were fuel input valves. Breaking and reforming the machine did naught.
Its the block with the black square.
Yeah but solar is quite "boring", having a huge 1800s style "steam plant" with walls crowded by boilers from wich super laminar ducts and power lines would run across the city is much more eye-pleasing
Getting more 1920ish I think diesel generators in place of the boilers would be a nice alternative.
you mean something like this?
*sighs* I miss PowerCraft. It had lots of cool blocks to give an awesome, factory feel. Plus, it had the only conveyor belts worth using.you mean something like this?
*sighs* I miss PowerCraft. It had lots of cool blocks to give an awesome, factory feel. Plus, it had the only conveyor belts worth using.