Have some MFR machines that need a boost, or some crops that need to grow? Know how to automate fertilizer, but just can't get ONE detail right?
I'm here to show you how to properly make fertilizer out of SCRAP (yes, scrap) and make sure it's always working.
You will need:
A timer
A not gate
A regulator
A fabricator
A filter
A place to dump the fertilizer (e.g machine that uses it or a chest)
Some tubes
Scrap Production (needs to go into an inventory near the fabricator to prevent clogging)
OPTIONAL: Some alloy wire, will help.
OPTIONAL: Covers, may be necessary if you're willing to be compact.
Some IC2 fertilizer (the one made with scrap + bonemeal)
"So I've got my supplies, how do I make this amazing contraption, 343N?"
Well, it's pretty simple
Get the fabricator down and put ONE fertilizer into it's inventory, then give it the scrap + fertilizer = fertilizer recipe, like so:
Once that's done, get the scrap production you have (mine is a router + recycler setup) and make sure the scrap is going to an inventory near the fabricator, and not the fabricator itself (for example, the router near the fabricator is the inventory):
Now place your regulator so that the bigger hole is on the opposite side of the fabricator, and place the not gate so that the line without a signal is touching the regulator, then place the timer on the side of the not gate, like so:
Once that's done, place the filter so that it pulls out the fabricator and hook it up to the timer via wire/redstone. In the filter, put in however many fertilizer you want to get pulled out per pulse. For example, let's do 2.
Now, in the regulator, in the rightmost inventory space, put in how much fertilizer you put in the filter + 1 (e.g I put 2 in the filter, so I put 3 in the regulator)
Once that's done, hook up the filter to your fertilizer dump and start your scrap production and you're done!
You now have a fully automatic fertilizer plant. Of course to speed this up you'll want more scrap being produced, and if the scrap is too fast for the fertilizer to be output, just increase the filter/regulator fertilizer counts accordingly.
How this works? Pretty simple. Once the fertilizer gets crafted, the filter does NOT output until it reaches the amount the regulator specifies, and since its one more than the filters output, this will ensure the fabricator always has one fertilizer so that it can keep crafting more.
The main reason I made this tutorial was because people kept saying that they just couldn't get the fertilizer out of the fabricator while keeping 1 in all the time.
Thanks, and have fun.
I'm here to show you how to properly make fertilizer out of SCRAP (yes, scrap) and make sure it's always working.
You will need:
A timer
A not gate
A regulator
A fabricator
A filter
A place to dump the fertilizer (e.g machine that uses it or a chest)
Some tubes
Scrap Production (needs to go into an inventory near the fabricator to prevent clogging)
OPTIONAL: Some alloy wire, will help.
OPTIONAL: Covers, may be necessary if you're willing to be compact.
Some IC2 fertilizer (the one made with scrap + bonemeal)
"So I've got my supplies, how do I make this amazing contraption, 343N?"
Well, it's pretty simple
Get the fabricator down and put ONE fertilizer into it's inventory, then give it the scrap + fertilizer = fertilizer recipe, like so:
Once that's done, get the scrap production you have (mine is a router + recycler setup) and make sure the scrap is going to an inventory near the fabricator, and not the fabricator itself (for example, the router near the fabricator is the inventory):
Now place your regulator so that the bigger hole is on the opposite side of the fabricator, and place the not gate so that the line without a signal is touching the regulator, then place the timer on the side of the not gate, like so:
Once that's done, place the filter so that it pulls out the fabricator and hook it up to the timer via wire/redstone. In the filter, put in however many fertilizer you want to get pulled out per pulse. For example, let's do 2.
Now, in the regulator, in the rightmost inventory space, put in how much fertilizer you put in the filter + 1 (e.g I put 2 in the filter, so I put 3 in the regulator)
Once that's done, hook up the filter to your fertilizer dump and start your scrap production and you're done!
You now have a fully automatic fertilizer plant. Of course to speed this up you'll want more scrap being produced, and if the scrap is too fast for the fertilizer to be output, just increase the filter/regulator fertilizer counts accordingly.
How this works? Pretty simple. Once the fertilizer gets crafted, the filter does NOT output until it reaches the amount the regulator specifies, and since its one more than the filters output, this will ensure the fabricator always has one fertilizer so that it can keep crafting more.
The main reason I made this tutorial was because people kept saying that they just couldn't get the fertilizer out of the fabricator while keeping 1 in all the time.
Thanks, and have fun.