Hello everyone. This being my first new thread on this forum, I expect that it's probably in the wrong section. lol
So there's a bit of a problem with the Dierwolf20 1.5 Modpack eh? Well here's how to fix it without waiting for the FTB team's solution. I have to say, this problem didn't affect me, since, y'know, Unleashed for the win.
First you'll need to get yourself mIDas Gold, here: Google Code page (Download the mIDasGoldv0.2.5.rar, and extract it.)
Next you have an option. You can use a patch file that I've posted below, or try to create your own using gamefreak955's wonderful mIDas Patch Maker. You can follow his instructions on that thread and create your own patch file. (EDIT: This doesn't seem to work out-of-the-box for the DW20 pack) There's also instructions there that almost make the rest of this thread unnecessary. I said almost.
Here are patch files created by SuperLuigi10 and jmarler that you can feed into mIDas Gold to convert your regions.
SuperLuigi10's 1.1.1 with BoP -> 1.1.3 patch file
jmarler's 1.1.2 without BoP -> 1.1.3 patch file
Either way, you will want to create a backup of your save. (I always work with copies when messing with worlds)
Next you'll launch the mIDas Gold jar, browse to and select the patch file via "load patch file", and browse to and select the world folder you want to convert via "Add savegame".
Click convert, and all the IDs in the region files, player inventories, and any chests or ME networks will get updated. However, this doesn't touch other dimension's block IDs. Which is a shame, and you'd be out of luck if you didn't have gamefreak955's and my ingenuity. (probably)
To convert other dimensions' IDs, (not just the overworld) go back into mIDas gold, and (under "savegame" again) instead of selecting your main world folder, browse to an other dimensions' folder (for example, DIM-1, DIM1, DIM20, and any other dimension folders you have with region folders inside,) and re-run the conversion process.
Repeat the conversion process for all of your DIM folders and DIM_MYST folders.
(If there is no region folder inside a dimension folder, you needn't convert it. In fact, you can't. For example if you haven't been to the Nether/End/Promised Land/Twilight Forest yet.)
In theory, you should be done. But there are usually problems that crop up when you try to load the newly converted world. Wrath lamps have been known to cause problems.
Break a leg.
So there's a bit of a problem with the Dierwolf20 1.5 Modpack eh? Well here's how to fix it without waiting for the FTB team's solution. I have to say, this problem didn't affect me, since, y'know, Unleashed for the win.
First you'll need to get yourself mIDas Gold, here: Google Code page (Download the mIDasGoldv0.2.5.rar, and extract it.)
Next you have an option. You can use a patch file that I've posted below, or try to create your own using gamefreak955's wonderful mIDas Patch Maker. You can follow his instructions on that thread and create your own patch file. (EDIT: This doesn't seem to work out-of-the-box for the DW20 pack) There's also instructions there that almost make the rest of this thread unnecessary. I said almost.
Here are patch files created by SuperLuigi10 and jmarler that you can feed into mIDas Gold to convert your regions.
SuperLuigi10's 1.1.1 with BoP -> 1.1.3 patch file
jmarler's 1.1.2 without BoP -> 1.1.3 patch file
Either way, you will want to create a backup of your save. (I always work with copies when messing with worlds)
Next you'll launch the mIDas Gold jar, browse to and select the patch file via "load patch file", and browse to and select the world folder you want to convert via "Add savegame".
Click convert, and all the IDs in the region files, player inventories, and any chests or ME networks will get updated. However, this doesn't touch other dimension's block IDs. Which is a shame, and you'd be out of luck if you didn't have gamefreak955's and my ingenuity. (probably)
To convert other dimensions' IDs, (not just the overworld) go back into mIDas gold, and (under "savegame" again) instead of selecting your main world folder, browse to an other dimensions' folder (for example, DIM-1, DIM1, DIM20, and any other dimension folders you have with region folders inside,) and re-run the conversion process.
Repeat the conversion process for all of your DIM folders and DIM_MYST folders.
(If there is no region folder inside a dimension folder, you needn't convert it. In fact, you can't. For example if you haven't been to the Nether/End/Promised Land/Twilight Forest yet.)
In theory, you should be done. But there are usually problems that crop up when you try to load the newly converted world. Wrath lamps have been known to cause problems.
A lot of times I personally get BuildCraft liquid rendering crashes. I found out the easiest way to avoid this is go back to the backup save and break+put any and all the problem blocks in chests
Break a leg.