How do i get rid of HUGE amounts of flux?

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Poppycocks

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Jul 29, 2019
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Well, then add a wooden golem near each one attached to a trashcan.
Man, this post me realize and remember how much and for how long I missed a trashcan block. Extra utilities is just such a needed mod. How did I live without it?! And the wand! Oh my! OH MY!

Err... you may carry on with your ... hm.... triple meat treats discussion now.
 

natnif36

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Jul 29, 2019
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Tubestuff has both a liquid and an item void, AFAIK.
Unless I'm think of the duplicators.

However, a standard void pipe would work.
 

Yusunoha

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Jul 29, 2019
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I've always wondered, since Thaumcraft adds Thaumcraft Altars to the world generation, with a wisp spawner in the middle block, would you be able to decrease the flux in an area if you'd move the wisp spawner there and make wisps spawn by standing near it, or will it have no effect?
 

JohnTzimisces

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Jul 29, 2019
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I believe only the wisps spawned from nodes (since they're tied to the aspects being dumped into the aura which is what is causing the high flux to begin with), not ones from spawners, have an effect on the flux in a particular area. On the subject of altars, I've found unstable (not dark) nodes which continually generate flux tend to be more common on top of them than elsewhere; with the spawner removed or destroyed that kind of node would eventually become a virtual wisp spawner as it would be continually be dumping aspects into its own aura.

Hence why infernal furnaces can cause a lot of hostile wisps to spawn; the aspects are probably mutatio and/or ignis, maybe malum (I could check the wiki but mehhhh).

On the other hand I personally use a lot of metabolic frames for my bee breeding (since they're better than soul frames in that regard), which eats up a lot of vis and dumps quite a bit of permutio and motus, which spawns non-hostile wisps(but annoying all the same. at least they're a decent source of animus since I'm too lazy to constantly be finding soul sand).
 

UncagedBlue

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Jul 29, 2019
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On any reasonable server, he's done enough bragging to show he intended to make flux. The policies against grief would tend to take care of things from here.


What's your problem? If I intended to make flux, I would just shove a bunch of stuff into a cauldron and release it. I wanted triple meat teats. So me and Q went ahead and built the factory. If I wanted to grief, I wouldn't even use flux.
 

ICountFrom0

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Aug 21, 2012
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And yet when somebody builds a device to remove flux and put more vis into the world, you destroy it.

Sure, you could destroy one thing at a time in a world, or with flux you can ruin the entire world. Keep vis levels too low for other people to use thaumcraft, and cause everything from entity seeking lightning to monsters spawning (whisps, witches, giants) all over the world.

Lovely way to make sure nobody can have an animal farm, if there's lightening that's going to find the cow and kill it.

Lovely way to blow up entire energy grids, with GT machines being entities, and when struck by lightening, they take out an entire power grid.

And yes, thaumcraft flux caused lightening will strike through other blocks.

As to what my problem is, it's people who want to do harm to others, in as wide a range as possible, and then get snide about it instead of simply owning the action. If you get your rocks off breaking things, fine, but don't lie about it.
 
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UncagedBlue

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Jul 29, 2019
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And yet when somebody builds a device to remove flux and put more vis into the world, you destroy it.

Sure, you could destroy one thing at a time in a world, or with flux you can ruin the entire world. Keep vis levels too low for other people to use thaumcraft, and cause everything from entity seeking lightning to monsters spawning (whisps, witches, giants) all over the world.

Lovely way to make sure nobody can have an animal farm, if there's lightening that's going to find the cow and kill it.

Lovely way to blow up entire energy grids, with GT machines being entities, and when struck by lightening, they take out an entire power grid.

And yes, thaumcraft flux caused lightening will strike through other blocks.

As to what my problem is, it's people who want to do harm to others, in as wide a range as possible, and then get snide about it instead of simply owning the action. If you get your rocks off breaking things, fine, but don't lie about it.


Jesus dude, I didn't even do that. All the buildings are being moved to a new world, and since nothing from a few days ago on will be saved, there was a nuclear war (I wasn't there when it happened and my whole base was destroyed, and even if it wasn't I don't have the tech to make nukes). If I wanted to destroy stuff I'd just do that, not build a yummy triple meat treat factory so that maybe I'll destroy peoples power lines. Calm yourself.
 

ICountFrom0

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Aug 21, 2012
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You built a vis consuming, flux making machine, in the most inefficient way possible.
You then destroyed the machine that was made to try to fix it.
You then bragged about it.

Everything else is a side effect of something you do not deny.

Open, shut.
 

UncagedBlue

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Jul 29, 2019
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You built a vis consuming, flux making machine, in the most inefficient way possible.
You then destroyed the machine that was made to try to fix it.
You then bragged about it.

Everything else is a side effect of something you do not deny.

Open, shut.


Dude, I wasn't even the one who destroyed it. I'm sorry I didn't put bellows on it, I didn't want to make a lot of them cause they need aspects and stuff. I don't know what Open, shut means but I'll just assume it should make me angry so rrrrrrrrr!
 

JohnTzimisces

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Jul 29, 2019
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You can easily get the aspects for bellows (which not only make your setup way more efficient but also far more productive) from rubber and feathers...I'm guessing the latter is not a problem if you thought you needed 14 infernal furnaces to process all the meat.