Personally, from those little snipets of code, I do not see any self destruct sequence or backdoor of any kind.
So what are you requesting help with? As Senmori stated, turtles can't self-destruct themselves.It's just meant to take items in and out of chests for auto-purposes, And he did it before T_T, I can't figure out how to make BC pipes do it
So what are you requesting help with? As Senmori stated, turtles can't self-destruct themselves.
Hm... Are you sure nobody broke them?
Are you using MFFS? If so turtles are considered fake players so that's probably why they are missing.
The turtles were there at the same time the MFFS is up
I did a bit of research and want to correct myself. Turtles are only considered players when attacking living entities(mobs, players, etc..). Other than that they are considered tile entities.
That means, unless you are using the MFFS turtle from Misc Peripherals, they won't be accepted by the MFFS system(unless you are abusing a bug ).
The only time the MFFS Defence Station updates is when you restart it. It probably didn't detect your turtles until a restart(of your Defense Station) happened. If you haven't restarted it then I guess it finally detected them.
If you want to have turtles allowed then, as far as I know, the only way of doing it(legit!) is via the MFFS turtles in Misc Peripherals. Here's the link for that thread. Click here.
Sounds like a lot of twats where you play.Nevermind, Some twatbasket got opp and used a debugger to cut my sheilds, And then his twatbasket firend snuck in afterwards and damaged my facilities .-.
Sounds like a lot of twats where you play.
Eeeyup, i'm constantly getting sabatoged and stolen from
Is it an anarchy server? Why would you play in situations like that? D:
Why don't you just use the wiki
One of those times you want to say something and you are all. Man that would be mean I don't want to hurt anyones feelings I'll just let it slide.... Then someone says the same thing your were thinking.