How can I add the Essence Axe (Magical Crops) to TreeCapitator ?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here

AndyMASH

New Member
Jul 29, 2019
206
0
0
I've tried dozens (ok, maybe like 9) of configurations and NOTHING seems to make the Essence Axe chop down an entire tree. Here are some examples of configurations that I've tried:

magicalcrops {
S:axeIDList=<item:Tool: Magical Hatchet>
S:configPath=magicalcrops.cfg
S:itemConfigKeys=item:Tool: Magical Hatchet
S:modID=magicalcrops
B:eek:verrideIMC=false
B:useShiftedItemID=true
}


OR...


magicalcrops {
S:axeIDList=4545
S:configPath=magicalcrops.cfg
S:modID=magicalcrops
B:eek:verrideIMC=false
B:useShiftedItemID=true
}

OR simply...


magicalcrops {
S:axeIDList=4545
S:configPath=magicalcrops.cfg
S:modID=magicalcrops
}


I've even tried adding the axe ID to the vanilla list of axes
THE CODE GOES INTO Treecapitator.cfg under tree_and_mod_configs {
PS - I don't know how to add spoilers, sorry
 

jordsta95

New Member
Jul 29, 2019
5,056
-4
1
Unless you are using 1.6.4, or previous versions, the id doesn't want to be a number, as item 4444 in world 1 could be a new axe, but in world 2 could be a new food type.

So if you are using 1.7.10 you would be using an ID like:
minecraft:golden_axe

If you are unsure what to put, you can use minetweaker's "/mt hand" command to get it :)