MystCraft is one of my favorite mods, but ever since the upgrade to the new writing system I'm really struggling with getting started. I have two competing problems:
One one hand, trying to create an Age with incomplete symbols (e.g. "Plains + Desert + Extreme Hills + Huge Biomes") has never resulted in an even remotely useable Age: I'm either beseiged with all manner of Instability effects, or I get an outright Void Age. (Just to clarify, I've watched spotlights and studied the rules for writing Ages, so I'm reasonably sure I'm doing it correctly.)
On the other hand, trying to gather enough symbols to create even one "complete" Age is a daunting task (and I'm pretty far along, infrastructure-wise). I've found four MystCraft Villages, but trading for the Emeralds to buy my third copy of "Huge Biomes" just to see the next offering is becoming tedious (and I don't want to burn through my barrel of UU-Matter unless I have to, which is what I'm here to find out).
So how has everyone else been tackling MystCraft? How many symbols would you consider enough to start trying for a useful, stable Age? Has UU-Matter been your answer to Emeralds, or have you been diligently trading for them? Is my problem not exploring enough, to find more MystCraft-Villagers?
One one hand, trying to create an Age with incomplete symbols (e.g. "Plains + Desert + Extreme Hills + Huge Biomes") has never resulted in an even remotely useable Age: I'm either beseiged with all manner of Instability effects, or I get an outright Void Age. (Just to clarify, I've watched spotlights and studied the rules for writing Ages, so I'm reasonably sure I'm doing it correctly.)
On the other hand, trying to gather enough symbols to create even one "complete" Age is a daunting task (and I'm pretty far along, infrastructure-wise). I've found four MystCraft Villages, but trading for the Emeralds to buy my third copy of "Huge Biomes" just to see the next offering is becoming tedious (and I don't want to burn through my barrel of UU-Matter unless I have to, which is what I'm here to find out).
So how has everyone else been tackling MystCraft? How many symbols would you consider enough to start trying for a useful, stable Age? Has UU-Matter been your answer to Emeralds, or have you been diligently trading for them? Is my problem not exploring enough, to find more MystCraft-Villagers?