Bug Having problems with HQM

OpenWorldAddict

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Jul 29, 2019
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So I am working on my Fallen Star Path to Ascension modpack, but recently HQM has been acting up and I don't know how to get it to behave. Here is what has been happening.

1. When I start a new world to test out a new iteration of the pack, the quest book has stopped appearing in my inventory. Not only that, but it also does not start in questing mode. Now, I have checked the configs, and I haven't made any changes to it, and everything is set as it is supposed to be. This leaves me stumped as to what is causing this to happen.

2. I like to test out my quests as I create them to check to make sure they work and that the rewards are correct for what the player needs at the moment. However, everytime I go back into a saved world to resume writing the quests, I find that not only has it not saved my progress with the quests, but it also has taken me off questing mode.

I plan on applying my pack to FTB as a thirdparty modpack soon so that the pack can leave it's prototype phase and go into the alpha phase, but these problem must be resolved before I do that.
 

trinityamc

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Jul 29, 2019
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Did you generate the World in creative Mode? Maybe thats causing the Bug

Gesendet von meinem D6603 mit Tapatalk
 

thephoenixlodge

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Jul 29, 2019
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Both these issues are just general weirdness that happens with edit mode enabled, as soon as you disable that for a release questing mode will persist activated and the book will correctly be given on starting a new world. As for your quests disappearing when testing:
1. why aren't you just testing and writing quests in the same world?
2. Are you sure you're actually telling the book to save the changes you're making?
 

OpenWorldAddict

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Jul 29, 2019
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quests don't disappear, they are still there I do save. The problem is that it doesn't save my progress in the quests. maybe that has to do with it being on edit mode too.