So I am working on my Fallen Star Path to Ascension modpack, but recently HQM has been acting up and I don't know how to get it to behave. Here is what has been happening.
1. When I start a new world to test out a new iteration of the pack, the quest book has stopped appearing in my inventory. Not only that, but it also does not start in questing mode. Now, I have checked the configs, and I haven't made any changes to it, and everything is set as it is supposed to be. This leaves me stumped as to what is causing this to happen.
2. I like to test out my quests as I create them to check to make sure they work and that the rewards are correct for what the player needs at the moment. However, everytime I go back into a saved world to resume writing the quests, I find that not only has it not saved my progress with the quests, but it also has taken me off questing mode.
I plan on applying my pack to FTB as a thirdparty modpack soon so that the pack can leave it's prototype phase and go into the alpha phase, but these problem must be resolved before I do that.
1. When I start a new world to test out a new iteration of the pack, the quest book has stopped appearing in my inventory. Not only that, but it also does not start in questing mode. Now, I have checked the configs, and I haven't made any changes to it, and everything is set as it is supposed to be. This leaves me stumped as to what is causing this to happen.
2. I like to test out my quests as I create them to check to make sure they work and that the rewards are correct for what the player needs at the moment. However, everytime I go back into a saved world to resume writing the quests, I find that not only has it not saved my progress with the quests, but it also has taken me off questing mode.
I plan on applying my pack to FTB as a thirdparty modpack soon so that the pack can leave it's prototype phase and go into the alpha phase, but these problem must be resolved before I do that.