Having a Biomass/fuel issue

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Moezso

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Jul 29, 2019
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He's human like the best of us, and makes mistakes like the best of us. Most of the time he simply forgets to read up on stuff before trying it out, and the result is that he's confused by things not working the way he made expects them to.

That said, the multifarm he was working with may well have had bugged farm hatches, who knows? Forgecraft 2 is running bleeding edge dev builds, some mods upload a new version three to four times a week, usually without more than a few minutes of prior validation. And on top of that, Forge - the API itself - does exactly the same. The server exists precisely to break things as hard as possible so they can be fixed and hardened before going public. The farm did bug out spectacularly trying to handle the irrigation holes for the wheat farm, too.

However, judging the state of a public mod version from what you see on Forgecraft 2 is... well. You might just as readily try to predict the likelyhood of North Korea starting a nuclear war by reading chicken's innards.
Well I'd say that depends entirely on whether or not the chicken can play tic-tac-toe. ;)
 

brujon

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Jul 29, 2019
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With the Orchard the leaves are never broken. The tree just stands there, only apples are produced, no saplings and no woods. The managed arboretum, on the other hand, continually chops down trees and gets you apples, saplings and wood. It also turns the dirt into sand that you have to pump out, and thus you need to feed it more dirt for it to continue working. Generally speaking, if all you want is apples, Orchard, if you are going for a biofuel setup? Run the Arboretum. Gets you everything you need to start producing biomass and turning it into biofuel... Apples are squeezed into apple juice, which is better than water for fermenting, saplings to turn into biomass, and the mulch you get from squeezing the apples to run the fermenter. The wood you can turn into charcoal and use it into a secondary solid fuel boiler.
 

MonthOLDpickle

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Jul 29, 2019
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With the Orchard the leaves are never broken. The tree just stands there, only apples are produced, no saplings and no woods. The managed arboretum, on the other hand, continually chops down trees and gets you apples, saplings and wood. It also turns the dirt into sand that you have to pump out, and thus you need to feed it more dirt for it to continue working. Generally speaking, if all you want is apples, Orchard, if you are going for a biofuel setup? Run the Arboretum. Gets you everything you need to start producing biomass and turning it into biofuel... Apples are squeezed into apple juice, which is better than water for fermenting, saplings to turn into biomass, and the mulch you get from squeezing the apples to run the fermenter. The wood you can turn into charcoal and use it into a secondary solid fuel boiler.


I have steve carts running..but I just need apples. So if I make an manual orchard with oak...apples will continously grow? Do the apples automatically get picked up or will I need a wood golem setup for it?
 

Omicron

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Jul 29, 2019
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The orchard will automatically pick the apples (they won't even fall to the ground in an orchard, they get picked from the trees directly).

Since it is a manual farm however, it won't auto-convert the trees to Forestry's apple oaks for you though. Therefore I recommend that you start the farm up as a managed arboretum (that's the default setting without any circuit borads in it), give it some dirt, fertilizer, power and saplings. It will lay down some humus and plant the saplings there, converting them in the process. Once you have enough saplings converted thus, cut power to the farm (it might continue to work a few more blocks, as it has an internal buffer) and just dig up all the humus. You want to replace it with regular dirt for your manual orchard, and it also lets you pick up all the converted apple oak saplings.

Then you just need to prepare an intricate ciruit board with four copper electron tubes (make sure you choose the right mode on the soldering iron) and put it into the farm. Lay down dirt, grab some bonemeal and grow lots of trees. As long as the tree trunk is standing in the orchard's work area, all its leaves will be harvested, even if they hang outside of the area. So try to get a continuous canopy of leaves across the entire farm area.

Note that since the trees are all freshly grown, the orchard may start very slowly when you turn it on, and only speed up over time as more fruit matures.
 

Skirty_007

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Jul 29, 2019
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I bred a hybrid silver lime and oak which bears apples. When I planted that in my orchard I was inundated with apples. Have had to remove most of the trees and replace them with a similar hybrid that bears walnuts, but I still have 50k apples in storage, and a full 5x5x5 tank of apple juice. I've had to send a lot of mulch to a recycler also. I definitely recommend a little tree breeding!
 

Skirty_007

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Jul 29, 2019
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I can't remember all the details, I'm not an expert I'm afraid, but I think the silver lime is just a spruce put through a treealyzer. Just plant the two trees beside each other (works faster if you have more than 2) and have some bee in an apiary or alveary nearby. Then use a grafter to remove any leaf blocks that change and treealyze the saplings until you get one with the traits you want. There are some guides on the forum here that will explain more in depth than my waffling, but that's essentially what I did.
 

Hydra

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Jul 29, 2019
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You know different items go into different sides right? Fertilizer is added from the west side, soil from the north, and seeds/saplings from the top. Items are extracted from the bottom.

I'm pushing fertiliser in from my AE system through a hatch in the bottom and that's working just fine. I'm using an orchard for walnuts (seed oil) and that's working just fine that way.[DOUBLEPOST=1368440774][/DOUBLEPOST]
I can't remember all the details, I'm not an expert I'm afraid, but I think the silver lime is just a spruce put through a treealyzer.

Afraid not. Silver limes are crossbred from vanilla oaks and birch trees. There's a list here:
http://forum.feed-the-beast.com/threads/tree-breeding-spoilers.7869/
 
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Grydian2

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Jul 29, 2019
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meettomy.site
With forestry you can pass different traits onto trees so there really is no best tree... Just like you can modify bee traits and get something better then any of the stock trees you can mutate to. In my experince you just put all the different type of trees around you bees and wait for different colored leaves to apear. break them until you get silver lime tree.. that replant next to oak/birch and you get hill cherry saplings. Thats the begining of getting all of the good stuff. But I believe the sapiness has something to do with the fruit yield. I am sure there are ways of mixing trees to get what you want. Also industrious bees have the best chance of causing mutations with ur trees.
 

Moezso

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Jul 29, 2019
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I'm pushing fertiliser in from my AE system through a hatch in the bottom and that's working just fine. I'm using an orchard for walnuts (seed oil) and that's working just fine that way.
Yea, the sides thing is mainly applicable to RP tubes, BC pipes and AE stuff and maybe other things act differently. I had everything going in from one pipe with BC, with a gate and 3 pipe wire colors pulling dirt, fert, and sappies from enderchests.
 

MonthOLDpickle

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Jul 29, 2019
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If I am going to breed a oak apple (used int he analyzer) & birch than that with oak..do I need to do a managed farm first than go orchard?
 

MonthOLDpickle

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Jul 29, 2019
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The two trees I analyzed aren't growing two nights (three days..)

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