Having a Biomass/fuel issue

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MonthOLDpickle

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Jul 29, 2019
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I have three fermentors..one is hooked up to a squeezer that gets apples. two get mulch and saplings.

I guess my main issue is not enough apples. What can I do? Is composite a viable option or apatite? I am just afraid of running out of apatite.
 

Loufmier

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Jul 29, 2019
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compost is a viable option, if you have supplies to craft it(wheat and dirt). with mfr and ic2 fertilizer wheat isnt an issue, but dirt was for me.
i`m running mfe 2x2 jungle tree farm, i`ve set one of 3 harvesters to shear leafs, and craft them into plantballs, which go to fermenter. if fermenter is stocked with plantballs(run out of compost), they go to pulverizer, turned into dirt and go to a crafting table to be crafted into compost, which goes to fermenter.
 

Drkevlar

New Member
Jul 29, 2019
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Another option besides plantballs is the moistener.
Best thing is that it doesn't require any power!

From forestry wiki:

Wheat is cycled through a “working slot” during production and slowly degrades from Wheat to Mulch

I have one set up with xycraft soil and golems and it easily supplies my 2 fermenters.
 

Loufmier

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Jul 29, 2019
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What is MFR? IC2 Fertilizer is what?
MFR is Minefactory reloaded its a part of ultimate pack. dont know about others . IC2 fertilizer is used in IC2 crops, but when used in mfr fertilizer machine, will act as bone meal. since it can be crafted with ic2 fertilizer with 2 scrap it`s a great renewable fertilizer for farms that can use it.
 

Omicron

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Jul 29, 2019
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How are you getting your apples?

Using Forestry multifarms, you can have apple oaks, which are just regular vanilla oaks that get auto-treealyzed when the farm plants them. They yield 5x as many apples per tree than regular vanilla oaks. You'll be drowning in mulch and juice soon enough!
 

the_j485

King of the Wicked
Dec 19, 2012
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Look behind you
How are you getting your apples?

Using Forestry multifarms, you can have apple oaks, which are just regular vanilla oaks that get auto-treealyzed when the farm plants them. They yield 5x as many apples per tree than regular vanilla oaks. You'll be drowning in mulch and juice soon enough!
Cough, Cough, *teehee*, Cough, Cough. Yes that was very immature. U MAD?
 

MonthOLDpickle

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Jul 29, 2019
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How are you getting your apples?

Using Forestry multifarms, you can have apple oaks, which are just regular vanilla oaks that get auto-treealyzed when the farm plants them. They yield 5x as many apples per tree than regular vanilla oaks. You'll be drowning in mulch and juice soon enough!


I was using steve carts...lol and oak trees. Can you teach me this please? I believe it is in Mindcrack.
 

Omicron

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Jul 29, 2019
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Not really much to teach in text form here. The Forestry wiki has in-depth information on how to assemble the multifarms, and there's probably video guides on youtube (Direwolf's Forestry 2.0 spotlight, if nothing else). I recommend burying the multiblock itself mostly in the the ground, so the trees above can grow unhindered while you can service it through a tunnel below. Just give it regular old oak saplings, the same ones you used for Steve's Carts. The moment the farm uses them, they get auto-converted to Forestry's genetic tree system. No tree breeding or manual intervention necessary.

If you're short on apatite, drop a quarry on top of an Extreme Hills biome. A good rule of the thumb is that one stack of apatite will get you roughly in the neighbourhood of 500 stacks of wood, or twice that if you have ash available for doubling the fertilizer recipe yield. Depending on the size you choose, a quad arboretum multifarm will consume somewhere between 2.5 and 6 MJ/t, ideally bufferd by a redstone energy cell (it draws energy in quick bursts followed by pauses).

The multifarm will probably generate slightly less (10% at most) wood and saplings per planted sapling than the SC farm, because apple oaks do not have the small chance to grow a huge variant that regular oaks have. Still, the output in apples is close to five times higher, for an equal amount of trees planted. How large a multifarm equals how large a SC farm in output, I cannot tell you. The 5x3x4 multiblock will give you the most bang for your buck in terms of upfront costs.
 

MonthOLDpickle

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Jul 29, 2019
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For the multifarm, you think liek a tank right? I need a gearbox and a valve. Gearbox to supply power and a valve water..what pulls it out? Hatch? Get those 2( maybe 3) and rest just use farm blocks..for the smallest I'd make it 3x3..right?
 

Omicron

New Member
Jul 29, 2019
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Install NEI Plugins if it isn't in the pack (it doesn't break anything, you can just drop it in with no issues)
 

Drkevlar

New Member
Jul 29, 2019
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Multifarms still need apatite.

SC2 and moistener are the most compact, simple and automated biofuel combo for 1.4.7
I have seen so far.
 

Moezso

New Member
Jul 29, 2019
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The problem is that you can't fully automate mb farms, they don't accept items for some buggy reason...
You know different items go into different sides right? Fertilizer is added from the west side, soil from the north, and seeds/saplings from the top. Items are extracted from the bottom.
 

Omicron

New Member
Jul 29, 2019
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He's human like the best of us, and makes mistakes like the best of us. Most of the time he simply forgets to read up on stuff before trying it out, and the result is that he's confused by things not working the way he made expects them to.

That said, the multifarm he was working with may well have had bugged farm hatches, who knows? Forgecraft 2 is running bleeding edge dev builds, some mods upload a new version three to four times a week, usually without more than a few minutes of prior validation. And on top of that, Forge - the API itself - does exactly the same. The server exists precisely to break things as hard as possible so they can be fixed and hardened before going public. The farm did bug out spectacularly trying to handle the irrigation holes for the wheat farm, too.

However, judging the state of a public mod version from what you see on Forgecraft 2 is... well. You might just as readily try to predict the likelyhood of North Korea starting a nuclear war by reading chicken's innards.
 
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