Have to share this amazing build

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KirinDave

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Jul 29, 2019
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That's good, because if you disagree with me, then the world will end. Heh, nah, I am kidding. The world is going to end, anyways, someday, so no worries here!

The limit appears to be sixteen blocks, and each upgrade gives you an additional block of distance (up to 32 blocks of distance). [Source: http://ae-mod.info/ME-Wireless-Access-Point/]

Hmm. I'd have to play to see how I feel. The thing is, at a sufficient point in the tech curve you cover ground so fast it's hardly troublesome...

Something I don't see people build, which confuses me GREATLY, is a remote charging system...

Eventually I had something like this before we gave up on that world. Ender chests and pouches are expensive at first. The Nether is a hostile place for someone rocking less than 16 points of armor and some significant healing. Doubly so if you cannot easily run.


Actually, don't do that. It's rude, cruel, and crude. But it would work. After most people on my server get GregTech godmode, I'll have to start getting them ready for a world reset.
Fun times!

I'm thinking of starting a world with a cross of DW20 and Mindcrack w/ AE and a few other things added in. I will never start another world without TE, BC, TC, XR, FR and MPS ever again.

But I won't lie to you, I've already lost players from our old vanilla server. They just don't like even the IDEA of added complexity in minecraft. The fact that they could build a workshop feels too much like work and they've disengaged.

Their beautiful and clever vanilla-build towers and rail lines sit quietly under an uncaring, simulated sky. The torches in their abandoned mineshafts flicker endlessly and perhaps defiantly. Fuel and resources sit quietly in forgotten branch mines the logic of which no one remains to explain. Virtual wind sings a melancholy dirge that celebrates the victory of entropy over even the most basic of human endeavor as mine carts set up on vanilla logic fruitlessly move back and forth moving nothing for no one the instant anyone approaches.

I cannot bare to go back to our first world spawn... even virtual ruins make me depressed. I've considered op-moding in dozens of endermen spawners just to reinforce that point.
 

Guswut

New Member
Jul 29, 2019
2,152
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Hmm. I'd have to play to see how I feel. The thing is, at a sufficient point in the tech curve you cover ground so fast it's hardly troublesome...

But isn't that the whole reason it IS troublesome, though? I'm usually either in the overworld, the nether, my storage age, my animal age, my spawner age, my buddy's bee age, one of the few other ages that our other people have set up for personal area (usually void, crazy kids!), or on an adventure in a new age or somewhere else in the overworld. Oh, or the twilight forest, or the end.

In ANY of those places, I can use my handy dandy notebook remote orderer and brown purple blue pouch to get things sent directly to me from any of my main chests, and barrels. This means I no longer have to run around, back and forth, to get materials when I need to do something. And I'm making stacks of UU matter every day, so it isn't as if I'm not nearing the endgame, but I'd say that that level of functionality should cost at least a stack of diamonds/eight iridium.

Eventually I had something like this before we gave up on that world. Ender chests and pouches are expensive at first. The Nether is a hostile place for someone rocking less than 16 points of armor and some significant healing. Doubly so if you cannot easily run.

Interesting side story: When I first set up my server, I had Mo Creatures installed. In the nether, Mo Creatures makes the Thaumcraft firebats spawn like MAD! The nether, with Mo Creatures, was the HARDEST place I had EVER been, because you would be swarmed by dozens of firebats. It was great for getting gunpowder, and we did finally get used to it, but I am still amazed how much easier the nether is sans Mo Creatures.

That aside, yeah, ender chests and pouches are near the end of the start of the game. I'd say the middle starts whenever you start getting a good influx of materials either through quarrying/IC2 mining/frame quarry/bores/etc, and the end starts when you start getting high end materials such as iridium in decent amounts.




I'm thinking of starting a world with a cross of DW20 and Mindcrack w/ AE and a few other things added in. I will never start another world without TE, BC, TC, XR, FR and MPS ever again.

Agreed, mixing and matching to make our own ultimate is the way to go!

But I won't lie to you, I've already lost players from our old vanilla server. They just don't like even the IDEA of added complexity in minecraft. The fact that they could build a workshop feels too much like work and they've disengaged.

I run a vanilla server as well, which will often get a dozen people or so when MineCraft gets a major update. But after the first two weeks of that, it is empty.

FTB adds SO much more content that I'd say those people are being irrationally unreasonable, and if given the chance, they'd understand as much, and be assimilated into the collective.

Their beautiful and clever vanilla-build towers and rail lines sit quietly under an uncaring, simulated sky. The torches in their abandoned mineshafts flutter endlessly. Fuel and resources sit quietly in forgotten branch mines. Virtual wind sings a melancholy dirge that celebrates the victory of entropy over even the most basic of human endeavor.

*Slow clap*

It is frightening how stupid people can be at times.

I cannot bare to go back to our first world spawn... even virtual ruins make me depressed. I've considered op-moding in dozens of endermen spawners just to reinforce that point.

I'd say wither spawners, assuming vanilla supports those. Nothing is worse than having four withers spawn right on top of you, except maybe having five withers do the same.
 

khorozm

New Member
Jul 29, 2019
108
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Applied Energestics, seems interesting.
But i kind of hate it because items don't take time to travel
Still don't really know the mod by now, watching tutorials...
 

jumpfight5

New Member
Jul 29, 2019
1,750
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I love managers..... My ender looter / resplyer uses one to keep one of every tool in my ender bag while flushing anythign else I put into it off to my sorting and storage area.

I still have to get my sorting system actually up before I can do anything like this. But it makes it so easy when I don't have to worry about food, or a sword, or some arrows (because I will forget). Then I'll make a little auto charge station for things like armor and jetpacks.
 

Saice

New Member
Jul 29, 2019
4,020
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My only complaint about RP logic blocks is the need for a physical copy of the item to process unlike BCs ghost items. Not a huge deal but sometimes bothersum.
 

Guswut

New Member
Jul 29, 2019
2,152
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My only complaint about RP logic blocks is the need for a physical copy of the item to process unlike BCs ghost items. Not a huge deal but sometimes bothersum.

Often times expensively bothersome, but on the bright side it means resetting the routing logic is usually MUCH easier as the stuff drops when you break it (whereas BC stuff, such as the diamond pipes, lose their ghost image on drop).

An optimal system would be for a ghost copy to be made and retained, or for a multitool to be made that can emulate ANY item in the game in relationship to filtering (lots of fun possible bugs here). This second option is, actually, what I'd consider truly optimal.
 

jumpfight5

New Member
Jul 29, 2019
1,750
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Often times expensively bothersome, but on the bright side it means resetting the routing logic is usually MUCH easier as the stuff drops when you break it (whereas BC stuff, such as the diamond pipes, lose their ghost image on drop).

An optimal system would be for a ghost copy to be made and retained, or for a multitool to be made that can emulate ANY item in the game in relationship to filtering (lots of fun possible bugs here). This second option is, actually, what I'd consider truly optimal.

Yeah, I see this and I think: is it really worth wasting 10 whole iridium nuggets just to get them automatically packaged into an ingot? Especially considering I don't even have a matter fab (or have found an Iridium ore, and have accidentally been processing my Ferrous with an Induction Smelter, not allowing me to get ANY platinum dust. So I've wasted about 3 stacks of ores...Until I get a separate Industrial Grinder up (complete with fully stocked mercury cells), I will never touch my Ferrous Ore again.
 

Guswut

New Member
Jul 29, 2019
2,152
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Yeah, I see this and I think: is it really worth wasting 10 whole iridium nuggets just to get them automatically packaged into an ingot? Especially considering I don't even have a matter fab (or have found an Iridium ore, and have accidentally been processing my Ferrous with an Induction Smelter, not allowing me to get ANY platinum dust. So I've wasted about 3 stacks of ores...Until I get a separate Industrial Grinder up (complete with fully stocked mercury cells), I will never touch my Ferrous Ore again.

Indeed, either a tool to allow for item emulation if filter slots, or building that directly into the system. I don't do it often, but sometimes I'll use NEI to cheat in an item to use just to set a filter (not RP filters, as it is way too easy to forget that the filter item isn't legit, and then keep it) because of the bother involved. A good example was when I was setting up my scrapboxinator array, as I was first trying a whitelist (and finally switched to a blacklist), and it took a WHILE to get a lot of the drops from the scrapboxinator (and, being who I am [see to the left/my avatar] I was unwilling to run back to my base to get the stuff/use my remote orderer to get the stuff).
 

Saice

New Member
Jul 29, 2019
4,020
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1
Yeah, I see this and I think: is it really worth wasting 10 whole iridium nuggets just to get them automatically packaged into an ingot? Especially considering I don't even have a matter fab (or have found an Iridium ore, and have accidentally been processing my Ferrous with an Induction Smelter, not allowing me to get ANY platinum dust. So I've wasted about 3 stacks of ores...Until I get a separate Industrial Grinder up (complete with fully stocked mercury cells), I will never touch my Ferrous Ore again.

10? just use 1. Stuff like that I just have it sort the nuggets (in my case gold nuggets) into a barrel and then have a autocrafter next to the barrel making ingots that pipe them directly to my ingot storage chest.

But that aside there is always more stuff so losing one of them is not a huge deal to me.
 

jumpfight5

New Member
Jul 29, 2019
1,750
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1
I use a sorting system with two machines, it'll take the item in any amount from the first machine, and the second one will pull the exact amount needed. So I'll need 9+1 in that case. With the amount of UU matter some people on the server I play on generate, and with the amounts they offered me, I think I'll be able to pull the current setup I have up, because it packages tons of tiny dusts and nuggets, almost a whole sorting machine's inventory full.
 

Guswut

New Member
Jul 29, 2019
2,152
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10? just use 1. Stuff like that I just have it sort the nuggets (in my case gold nuggets) into a barrel and then have a autocrafter next to the barrel making ingots that pipe them directly to my ingot storage chest.

But that aside there is always more stuff so losing one of them is not a huge deal to me.

Except that means you have to deal with the little buggers instead of just the ingots, and it means a lot more storage space is required.

Another reason Applied Energetics is an awesome mod!