Defining what people mean these days when they add "hardcore" to titles are hard. By this I mean are just referring to the sense that the pack is meant to be long and unforgiving, is the pack meant to playing in hardcore mod.
So list of question I set to the forum.
- How do you describe hardcore( 1 -life, long unforgiving, HQM, fast- fun)
- When do you believe should the hardcore tag be added?
- What do you consider hardcore'ish(if that is a word) mods?
- Why is hardcore good/bad?
- How should Hardcore be implemented?
Hardcore'ish mods
-Gregtech
-Iguanatweaks/TCtweaks
-Enviromine
I personalty see Hardcore as a 1-life, fast start- tough pack like madpack where you can die in the first 10 mins, try again and again, I did the same with Crash landing, before I learned trenching and so forth.
** What Ideas do you have to try and prevent players from holding up in a hole or making a trench and so forth?** (mods, tweaks, scripts)
So list of question I set to the forum.
- How do you describe hardcore( 1 -life, long unforgiving, HQM, fast- fun)
- When do you believe should the hardcore tag be added?
- What do you consider hardcore'ish(if that is a word) mods?
- Why is hardcore good/bad?
- How should Hardcore be implemented?
Hardcore'ish mods
-Gregtech
-Iguanatweaks/TCtweaks
-Enviromine
I personalty see Hardcore as a 1-life, fast start- tough pack like madpack where you can die in the first 10 mins, try again and again, I did the same with Crash landing, before I learned trenching and so forth.
** What Ideas do you have to try and prevent players from holding up in a hole or making a trench and so forth?** (mods, tweaks, scripts)