Gregtech 1.7.10 ore harvest levels?

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asb3pe

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Jul 29, 2019
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I'd still like to get some info from people who are successfully playing a GregTech 5 modpack... how are you finding your ores? Are you spending hours and hours exploring? Are you digging mineshaft branches for hours until you hit a pocket? What if you're short on something like silver or lead - what do you do? It seems to me there's nothing you can do except explore for the missing material until you find it by blind luck and many hours of perseverence. Is there any other way to shorten the process somehow? For something like lead (which I guess is Galena Ore in GT5 at elev 30-60), you can't explore on the surface using a horse to get around quickly. So the only option is to dig at random and pray?
 
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Blockmaster139

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The best way is to pillar/ladder mine. Since a GT vein is almost guaranteed per 3x3 chunk, you simply find the center of one, then dig down in a grid pattern. It's sorta hard to find the exact vein you want like this, but you are practically guaranteed to find something.
 

Pyure

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I just branch mine tbh. Make better tools. Start a branch every few chunks since the veins are so huge.

I don't spend "hours and hours", I tend to find several veins in the span of an hour and simply mark them on my map for later.

In infitech, you can use the pickaxe of destruction which mows through stone like butter. Or a laser drill when you progress far enough (btw that laser drill is kinda neat for mining veins too in explosive mode)
 

asb3pe

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Jul 29, 2019
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I just branch mine tbh. Make better tools. Start a branch every few chunks since the veins are so huge.

I don't spend "hours and hours", I tend to find several veins in the span of an hour and simply mark them on my map for later.

In infitech, you can use the pickaxe of destruction which mows through stone like butter. Or a laser drill when you progress far enough (btw that laser drill is kinda neat for mining veins too in explosive mode)

I dream about having such powerful tools. I'm still using a stone pickaxe!! LOL I just can't get myself to "waste" materials like diamond or even steel on a pickaxe, so I just deal with the slow speed of the stone pickaxe... and then complain about it the entire way. :) Life is H-E-doublehockeysticks when you're a cheapskate like me. LOL

But honestly, when I do use steel, it just seems to degrade so quickly, it doesn't seem worth it. I make one "good" pickaxe for all my important ores, and then I just use a stone pickaxe for everything else.

Once I get going and get into a mid-game, I know that will all change for me. Hello rechargeable power tools!! But until then... all life is suffering (as the Buddhist monks would say). :D
 

Pyure

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pro-tip, if you're still in stone/iron age, turn your iron into refined iron by breaking it into nuggets and re-cooking those.
 

Blockmaster139

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pro-tip, if you're still in stone/iron age, turn your iron into refined iron by breaking it into nuggets and re-cooking those.
*wrought iron, since Refined Iron is a thing again, and it's equivalent to steel, but Wrought Iron is only a little better than Iron(but still worth it)
 

asb3pe

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pro-tip, if you're still in stone/iron age, turn your iron into refined iron by breaking it into nuggets and re-cooking those.

moar pro tips pls kthx :D

Tried wrought iron... didn't work in BeyondReality. Iron nuggets wouldn't smelt. Iron ingots DID smelt... but they smelted to 9 iron nuggets. LOL Plain old iron, not refined or wrought. Oh well. Now I guess I need to try InfiTech2 pack.

While on coal subject... Lignite coal - is it any help or a total waste of time at only 300 burn time versus 1600 burn time for coal/charcoal? I find plenty of lignite seams exposed, but almost no coal seams. But turning lignite ore into usuable fuel seems pointless - lignite has the same burn value as the wood planks I'd use to convert it, so why not just use wood planks then? What is the real use of lignite, does it come in later-game when you can break materials down into components? I notice lignite coal has a tool tip with its chemical formula C2(H2O)4C... and since coal doesn't show any chemical formula, I bet that's a clue, isn't it?
 
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Pyure

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moar pro tips pls kthx :D

Will investigate wrought iron for sure. Main goal atm is still to find another major coal seam since my first batch is now dwindling and I've learned that even my initial foray into electricity will still be based on steam (turbines). I'm still in the caveman age, living inside the hollowed out cliff face where I spawned. What used to be coal is now a big empty space. LOL I think coal is not the way to go since it's a more rare commodity with GT ore distrib, charcoal is clearly the winner now in that battle of equals. Finding trees is much much easier than finding coal, I think I need to do a forehead slap. LOL

While on coal subject... Lignite coal - is it any help or a total waste of time at only 300 burn time versus 1600 burn time for coal/charcoal? I find plenty of lignite seams exposed, but almost no coal seams. But turning lignite ore into usuable fuel seems pointless - lignite has the same burn value as the wood planks I'd use to convert it, so why not just use wood planks then? What is the real use of lignite, does it come in later-game when you can break materials down into components? I notice lignite coal has a tool tip with its chemical formula C2(H2O)4C... and since coal doesn't show any chemical formula, I bet that's a clue, isn't it?
For the most part, lignite is mostly useless. But when its all ya got...[DOUBLEPOST=1413683631][/DOUBLEPOST]
*wrought iron, since Refined Iron is a thing again, and it's equivalent to steel, but Wrought Iron is only a little better than Iron(but still worth it)
Right, thx :)
 

asb3pe

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I edited my post above yours, wrought iron didn't work in BR, still need to try it out in IT2. Typical confusion - there's wrought iron dust, ingots, plates, you name it... but no recipe in NEI for making wrought iron whatsoever.
 

asb3pe

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I fail to believe that Gregorious T would put a block into the game that doesn't really have a use, or doesn't make any sense to use (such as Lignite Coal)... but then again I'm still trying to figure out how to make wrought iron so maybe I give him me too much credit. haha

I've been starting random worlds in InfiTech2, the last one spawned me at the bottom of the ocean and I died before I could even reach the surface to breath. LOL

Aha... a breakthru. While it does not work in BR modpack, in InfiTech2 modpack, smelting an iron nugget does indeed produce a wrought iron nugget!! Perhaps there are different GT versions involved, or perhaps the modpack designer has adjusted the settings. Whichever it is, the recipe is not listed in NEI so "pro tip" indeed. LOL More like "psychic tip". :D

Here's the wacky part... smelting an iron nugget gives a wrought iron nugget. But smelting an iron ingot gives... 9 regular iron nuggets. Okay. Be that way, then!
 
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Blockmaster139

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Lignite Coal can be used in GT Boilers, wooden planks can not. It's also far more efficient to crush the Lignite ore with a Hammer than to smelt it.
 

madnewmy

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Hammer can be used to prospect for what seems to be 16 long but not 100% sure

So walk around at y64 and whack the ground with it. If the returns positive there is probably a silver (or coal) vein under you and now take over the world
 

Pyure

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If you're playing Beyond Reality 1.7.10 on the BY website there's charts with complete breakdowns of ores, I'd link it but it seems either he forgot to pay the domain bill or DNS is screwed up atm and the website isn't working.

Saying that here's a cached link which I think is the right page (when it's working) http://www.mcbeyondreality.com/wiki/index.php?title=Main_Page#Ore_Gen


Found another copy of it today on the IC2 forum. Posting it here in case anyone needs it still. I find it very useful.

http://forum.industrial-craft.net/index.php?page=Thread&postID=172433#post172433
 

asb3pe

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Now that's a great ore distribution chart. Very handy indeed. One problem - it's missing about 100 ores. LOL But it seems to be the basic ones, the stuff we need to get started in a new world. So yeah, that page is certainly very good indeed.

Ooohh, it's even better than I thought - check out the "Ore Vein Composition" chart, wow, I wasn't quite certain how to classify the ores that seem to cluster together. The chart uses the terms "Primary", "Secondary", "Inbetween" and "Around". LOL I can agree with those terms!

So scratch what I said in my first paragraph - that last chart takes care of the 100 missing ores, just gotta do some cross-referencing. I think I'm gonna start checking off each line on that chart as I discover a vein in my world.
 
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Blockmaster139

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It's not actually missing those other ores, they are just automatically generated and are there for customization in the config :)
 

asb3pe

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Am I missing something, or is the Overworld graph missing beryllium?

I also found a vein of Barite Ore just now, and that is also not on any of the charts.

At least Beryllium is shown on the Ore Vein Composition chart at the bottom but that doesn't help with what elevation it can be found.

This is copied from \ATLauncher\Instances\BeyondReality\config\GregTech\WorldGeneration.cfg and it shows elevation 5 thru 30:

beryllium {
I: Density_3=3
B:Mars_true=true
I:MaxHeight_30=30
I:MinHeight_5=5

B:Moon_true=true
B:Nether_false=false
I:OrePrimaryLayer_8=8
I:OreSecondaryLayer_8=8
I:OreSporadiclyInbetween_501=501
I:OreSporaticlyAround_96=96
B:Overworld_true=true
I:RandomWeight_30=30
I:Size_16=16
B:TheEnd_true=true