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24 ?
$that->{$that->owner."Effects"}['endTurn'][$that->currentEffect]['timeLeft']=$that->{$that->owner."Effects"}['endTurn'][$that->currentEffect]['timeLeft']-$amount; // not nice code at all, but it works which is the thing that matters the most
21 I also need to make it so that an effect can prevent that code from running but currently trying to make it so characters can die, as there is now one that has -120 life or something like that? >_>