Getting started with rotarycraft

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NegaNote

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Jul 29, 2019
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This is my concern with "free power". BTW did you literally mean the grinder, or did you manage to power the extractor that way?

Hate to say it but if I were Reika I'd make more components require the lubricant, particularly the free-power sources. Then they're no longer free.
Except for the DC engine or Steam engine. If you disabled those, the mod would be literally unusable.
 

AlanEsh

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Jul 29, 2019
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This is my concern with "free power". BTW did you literally mean the grinder, or did you manage to power the extractor that way?

Hate to say it but if I were Reika I'd make more components require the lubricant, particularly the free-power sources. Then they're no longer free.
Let's let gregtech be gregtech, and let Rotarycraft be what it is.
 

Siro

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Jul 29, 2019
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This is my concern with "free power". BTW did you literally mean the grinder, or did you manage to power the extractor that way?

Hate to say it but if I were Reika I'd make more components require the lubricant, particularly the free-power sources. Then they're no longer free.

I literally meant the grinder. The problem largely lies in gearboxes prior to operating a bedrock breaker. You either set up 32 dc engines to start producing lube or you go the route of fermentation so you can power a better engine to run the grinder. You don't even need 32 dc engines to run a grinder if you're using lube. Remember, this is stacks and stacks and stacks of iron to get a "free" solution going. It's not just the dc engines, it's also the shaft junctions, shafts and bevels. It's hardly free, just free from requiring further input after it is built. Like a giant multiblock engine that runs on a redstone signal.
 

Lathanael

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Jul 29, 2019
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I literally meant the grinder. The problem largely lies in gearboxes prior to operating a bedrock breaker. You either set up 32 dc engines to start producing lube or you go the route of fermentation so you can power a better engine to run the grinder. You don't even need 32 dc engines to run a grinder if you're using lube. Remember, this is stacks and stacks and stacks of iron to get a "free" solution going. It's not just the dc engines, it's also the shaft junctions, shafts and bevels. It's hardly free, just free from requiring further input after it is built. Like a giant multiblock engine that runs on a redstone signal.
Honestly i'd rather use 4 steam engines than 32 dc engines. Both are basicly maintenance free engines once set up.
 

Siro

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Jul 29, 2019
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Honestly i'd rather use 4 steam engines than 32 dc engines. Both are basicly maintenance free engines once set up.
Honestly that's a much better way to go if one is not adverse to making the quick trip to the nether.
 

Pyure

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Aug 14, 2013
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I should've said "maintenance-free", rather than "free".

Just a me-thing, but I'm not really concerned with how many raw resources I pour into a thing; if it outputs free power after that, it gives me the willies.

I'm using 99% solar in my rotarycraft world right now and I feel dirty because by charging up industrial coils I can accomplish just about anything with just that power alone.

This is clearly my own problem :p
 

gallowglass

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Jul 29, 2019
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Another tactic is windmills. Totally maintenance free and decent output. I have mine rigged to a redstone timer circuit that alternately charges two coils and can optionally tap one to drive a grinder or magnetizer.
 
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John.E

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Dec 18, 2013
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Honestly that's a much better way to go if one is not adverse to making the quick trip to the nether.

No need to go to the Nether. For a little more steel you can just toss a Cooling Fin on top of each Steam Engine.
 

Protocurity

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Jul 29, 2019
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Last I had checked, the diamond gearboxes and CVTs don't consume the lube that they need to function. Once you get that first bit of lube, you can use it on diamond gears to convert power from steam engines into something that works on the grinder, so you'll only need 1 steam engine per grinder.

Personally I think the gas engine is underrated. Ethanol crystals are quite easy to make, requiring only the DC engine and a fermenter.
 
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GreenZombie

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Jul 29, 2019
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Ah Bedrock Armor rocks.
The recipe for bedrock ingots is listed in the guide book under the Blast Furnace entry, which lists the recipe, but not the required blast furnace temperature. Which seems to be 1000C. 99999rads/sec @32Nm on my furnace heater yielded ~1021C (Again, thank goodness for Industrial coils and their variable settings).

Now i'm just waiting on my cow essence crops to yield enough leather to make some belts for my CVT.
 

GreenZombie

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Jul 29, 2019
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Unlike the extractor, the fermenter does not automatically move the output (from step1) into the input for phase 2. 2 fermenters or manual intervention is required.
 

Pyure

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Aug 14, 2013
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You can actually perform the second step of the process with sugarcane instead of saplings.
Is sugarcane fan-harvestable? I haven't tried fans yet, but I'm guessing I'd place them one-block up from bottom sugarcane block so I don't shear them right out of the ground. Or something.
 

jokermatt999

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Jul 29, 2019
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It's worthwhile to note that fermentation is a pretty resource cheap process. You're not guaranteed to use up the ingredients in (I think) any step, so you can get quite a bit out of it. If you start using sheared (or MFR harvested) leaves for the 2nd step, you'll get way more ethanol crystals than you can use. Another nice thing to note is that you can pulverize sugarcane for 2 sugar.
I don't get why people are so adverse to gasoline engines. Once you have a little bit of fermentation done, you'll really never need ethanol crystals again. I had my fermenters automated just with hoppers and DC engines, and I built up a massive surplus while I was running about half a dozen gasoline engines.
You also really don't need that much lubricant. Just running a gasoline engine for a little while on a grinder (and pumping out the liquid, preferably) will get you more than you'll ever need.
 

Reika

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Sep 3, 2013
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It's worthwhile to note that fermentation is a pretty resource cheap process. You're not guaranteed to use up the ingredients in (I think) any step, so you can get quite a bit out of it. If you start using sheared (or MFR harvested) leaves for the 2nd step, you'll get way more ethanol crystals than you can use. Another nice thing to note is that you can pulverize sugarcane for 2 sugar.
I don't get why people are so adverse to gasoline engines. Once you have a little bit of fermentation done, you'll really never need ethanol crystals again. I had my fermenters automated just with hoppers and DC engines, and I built up a massive surplus while I was running about half a dozen gasoline engines.
You also really don't need that much lubricant. Just running a gasoline engine for a little while on a grinder (and pumping out the liquid, preferably) will get you more than you'll ever need.
I do not understand it either. The gasoline engine is intended to be your main workhorse until you get a hydrokinetic, but I have yet to see anyone use it.
 

GreenZombie

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Jul 29, 2019
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Well, for starters, after trying wheat, I figured the Fermenter only wanted saplings as vegetable matter. Which can be a pita to arrange without automatic farming of some kind.

So, I still had some ethanol crystals, but far too many video games have trained me to horde every little resource I get given, and it feels inefficient using the gasoline engine when it is supplying more power than is required for most tasks you have at this stage (well, trying to build the gearboxes to rectify this problem).

So one ends up de-prioritizing the gas engine until one has a working grinder producing canola oil. Which either requires an array of steam engines or a hydrokinetic, at which point the implicit requirements of running a gas engine (efficiently) has effetively made one skip the gas engine. So why go back to the gas engine now that I can wind industrial coils using one of the free energy solutions I was (felt) forced to build as a pathyway to the gas engine?

Not to mention the lack of control the gas engine gives - it simply consumes its entire fuel supply without stopping. The machine would be a LOT more tolerable if it required a redstone signal to actually go so a lever could turn it on and off.